And once again instead of helping me understand, you're resorting to ridiculing me. Expecting a games community to grow whilst maintaining an incredibly elitist attitude isn't helping your cause the slightest, but whatever. Moving on I guess.
I'll weigh in as well I suppose.
In Tekken, the wake up game will vary depending on how the person is knocked down. Face down+head towards, face up+head towards, face down+head away, face up+head towards, etc.
Some of the knockdowns, I forget exactly which ones, do not allow you to tech or roll and force you to only stand straight up.
Not teching during a juggle will allow your opponent to reset the juggle and reset the combo scaling, this can be looped infinitely until death if you don't tech at all.
Teching during a juggle gives your opponent the option to setup a techtrap, this is usually an unblockable and on rare occasions a complete launch into a (on-axis/ off-axis) full juggle.
Another option with juggles is ending it pre-maturely to immediately setup something that will hit on either wake up or hit grounded for more damage than the standard finisher.
Not getting up immediately after any type of knockdown will allow your opponent to continue pressuring you with any attacks that hit grounded. Side rolling without actually getting back up can reduce these options.
Backrolling after knockdown will reduce the damage of ground hitting attacks, but runs the risk of someone attempting to catch you backrolling, and float you for a partial juggle.
Getting straight up (no teching, no rolling) too fast can result in getting floated into a juggle.
Mid-hitting wake up kicks are -15 (launch punishable) on block. Some of the low hitting wake up kicks will launch on either normal or counter hit, but run the risk of someone using a low crushing move to beat you out. Or they can low parry into a low parry juggle if they get a good read on you.
And then there are character specific wake up options, True Ogre can teleport and flying ram, Alisa can do this jetpack kicking deal, etc.
And that's about all I can remember atm. This of course doesn't include tag options which introduces a whole new element.