Nightpup
Well-Known Member
Well, ex-main. You know what I mean.Eliot hasn't been nerfed every patch.
Well, ex-main. You know what I mean.Eliot hasn't been nerfed every patch.
Because 66T H P+K is too hard (or just using it out of those options mid combo).feint>tackle>cancel tackle>MGP, or the other punch combo, to do it.
Because 66T H P+K is too hard (or just using it out of those options mid combo).
It can be done in any of her feints/Takedown Cancels. You make it sound like it is hard to just use. It's not. Just practice it (getting just frame combo throws is harder IMO).
I may not play Mila as much as I did in 5 but I know using MGP is not as hard as you make it out to be (and it's really not that great a tool outside of juggle extenders unless you decide to risk a followup).
Forlorn Penguin said:Thank you!
It's about fucking time someone else noticed that. This is the main reason that I preferred 5 over 5U. Wall game is shit now. Much harder to access Bayman's 6T/66T reset game at the wall, among other throw and OH setups for other characters.
Actually I mentioned this issue to shimbori a couple weeks after release. I thought it was just a leifang issue since her input changed.. appearently its universal.
they fixed it for Leon's throw but that was about it. if Bayman could get his wall pressure back...
Hi. I'm our resident Alpha player. How are you?Once I get DOA5U, I'll probably be the only person seriously playing Alpha other than Deathofninja.
From your previous posts it seemed you dropped her . Glad to know that isn't the case.Hi. I'm our resident Alpha player. How are you?
I ... half-dropped her? She's still sort of my main but not really? I guess you could say she's my go-to character until I feel confident enough with the ones I'm currently training.From your previous posts it seemed you dropped her . Glad to know that isn't the case.
Having issues with disappearing opponents?Reduce the invisibility frames on downed foe= More FTs.
To be clear, are you proposing it be one of those stupid TN-style GBs that provides no frame advantage, or a real GB with +5 or more on block?Busa's 236P to guard break (Do you see how slow that move is?)
The latter. I'd love to see a Busa player start their rush-down, and just when the opponent starts to block... BAM 236P GB comes out! All hell breaks loose afterwards.Having issues with disappearing opponents?
To be clear, are you proposing it be one of those stupid TN-style GBs that provides no frame advantage, or a real GB with +5 or more on block?
Because if you meant the latter, I'm not sure you fully realize the hell I would unleash if such a thing were to happen.