I'm going to be the biggest hypocrite by saying this but I've finally realized that the solution to our concerns is patience. The mechanics may (or may not) suffer in its initial release. TN will have enough time between September and winter (?) to hear feedback so that they can make the first set of gameplay tweaks in order to have it ready for arcade play. At that point, if the arcade version really catches on, TN will hear the second round of feedback (leading to another patch) and we may finally get our "ultimate" doa 5 after all.