I'm not understanding here. The training modes in the older DOA games weren't that bad and this seems more-or-less the same with a few nice additions (record, player controlled P2, lag setting). Am I missing something?Finally a real training mode for DoA. Fuck Itagaki and his stupid ideology for training mode.
Only problem I have with the VF5FS training mode is that it doesn't give me speed of grabs.
I'm not understanding here. The training modes in the older DOA games weren't that bad and this seems more-or-less the same with a few nice additions (record, player controlled P2, lag setting). Am I missing something?
I'm not understanding here. The training modes in the older DOA games weren't that bad and this seems more-or-less the same with a few nice additions (record, player controlled P2, lag setting). Am I missing something?
Where was this confirmed?AI recovering from staggers
Where was this confirmed?
DEAD OR ALIVE 5 includes an improved Training Mode that lets players control more features than the any previous DOA game. A wealth of options are now available on the settings screen for players to adjust the AI opponent's behavior, such as input recording, recovery time from staggers and more! Players will have the ability to practice and improve their Dead or Alive skills for any scenario. There are also optional missions during Story mode battles to teach players everything from basic controls to advanced fighting techniques!
I'm not understanding here. The training modes in the older DOA games weren't that bad and this seems more-or-less the same with a few nice additions (record, player controlled P2, lag setting). Am I missing something?
That was the first thing I saw that psyched me up, it'll help a lot of players test shit more easily. Record option helped my SFIV game a lot.The record option alone is amazing. That was the main problem with the MK9 training mode.
My favorite thing about it is recording specific moves that give me trouble punishing them so I can practice punishing them over and over, like using Cody's ruffian kick to punish Blanka balls in AE, I record Blanka using different Blanka balls in quick succession, then ruffian kick the shit outta him.Wait, I'm a little confused here. What are the real benefits of this record option¿
Wait, I'm a little confused here. What are the real benefits of this record option¿
Wait, I'm a little confused here. What are the real benefits of this record option¿
The record option alone is amazing. That was the main problem with the MK9 training mode.
so we are all in a conclusive agreement that a VF4EVO styled tutorial is in order?