Lulu
Well-Known Member
Dude...the quadruple posts...
Shhhhhhhhhhh.... you'l get us busted....
Dude...the quadruple posts...
LoL.... Damn dude... throwing a homie under the bus ? Thats ice cold.Nah lol, -you'll- get busted.
He's got so much health...Found a coop Jin Hayabusa cheese method. It's a pretty long one but it's pretty hilarious and fun to do lol.
So what is the point of Every play through after Way Of Strong ?
The AI one shots you with its weakest attack...
The game takes away skills that you've purchased...
The special effects on your Gear get disabled and your amirita gauge gets sapped when you take hit and thats if you're lucky.
Some AI get new moves but they're not interesting and seemed to be designed exclusively to prevent you from punishing them....
The AI gets so Tanky and Ganky that regardless of what build you're using... it will have have Onmyo and Ninjutsu (Quick Change) just to keep up in terms of Damage because for whatever reason... stat scaling in this game is garbage.
Some of the mechanics and behaviors that you're used to change like Enemies continuing to move despite Discord or Paralyse.
The Amirita requirements for Levelling Up... I myself only managed to reach 400 only half way through Way Of The Nioh..... This was suppose to be the level cap for Way Of Strong.
I'm more concerned for What does this mean for Nioh 2 ? More Loot Grinding ? I don't even think thats possible but honestly it wouldn't even surprise me at this point...
For more replay value in my opinion. Different reasons to come back and play the game to get better rewards etc.
Most of the bosses in the game on Way of the Nioh have a move or two that has potential to one shot you depending on your gear or so.
What do you mean?
Ah yes... Tome's Casino.... where the Forge always wins.You'll have to reforge your equipment traits to get that benefit, but because there isn't too many of them in the game to begin with, you'd be better off dodging their attacks so that you don't get hit or just avoid them entirely.
Quite a number of enemies are pretty tanky yeah. Mostly the Yokais or human bosses who have a guardian spirit mode enabled though.
Paralysis from -attack- build up is not very good on Nioh because it can vary from the amount of attacks that you did and avoiding the mistake to overhitting them and removing the paralysis.
I've seen some Yokai successfully get paralysed and then continue to move 1 second later despite nothing else touching then after Paralyse.The paralysis groundfire however is pretty damn good because the build up is quick when they step on it.
The paralysis groundfire however is pretty damn good because the build up is quick when they step on it. If you checked Marobashi vids (there's like 100s of them) majority of them are planting paralysis groundfire and then one shotting them in the back with an Iai Strike
but every Yokai that I've encountered with Discord state now flinch from attacks in a similar fashion to where they run out of stamina
You can obtain a seriously huge amount of Amrita if you do The Grand Tournament mission or Marobashi to level up. The Grand Tournament is a good one where you'll have to kill 100 enemies, but the interesting part is that the enemies there are so damn squishy on hit (strangely) for any of the difficulties
If you are at 400, you'll probably get like 30+ levels a run with the right gear traits and living weapons that increase Amrita gains.
Probably, but I am pretty excited for Nioh 2 regardless of the loot system since it was tolerable, least for me I guess
I'm rocking Light Armor... I tried going with Medium armor but the benefits don't offset the downsides.... yeah sure I get to block more but the Ki loss is so high that I can't punish.... also the number of I-Frames are too unreliable to consistently dodge through Attacks and so I prefer to to physically not occupy the same space as the attack... the evasion distance of Light Armor is better at doing this than Medium Armor.
Haze II (The R1 + ▲) its the Katana's Parry... I purchased this move a while back but I never use it because parries in this game game are incredibly weak... sure they give great Oki but the actual parry itslelf takes too long to activate and doesn't stay active for very long (even with Yagyu parry window bonus) so I never bothered with it.... however on Way Of The Nioh, Naomasa (The Red Oni Of The Ii) was shutting down all my options so the only thing left to try was parrying... and I got him on my first attempt.... then before I can even turn around he shoves a spear up my ass.... and I was completely confused. So I pop open the Skills menu and double check that I did infact buy Haze II... and I did... but in the Skill Customization menu it will only let me pick Haze I on way of the Nioh.
Quick Change was also nerfed vs Human Bosses... on Way Of The Wise and Nioh the human Bosses will back dash away from Quick Change and punish you when you land.... I honestly don't like what Team Ninja did here... The whole reason I bothered with Quick Change was because the one shots were so excessive that Elixirs became useless... I don't use Quick change because I want to... I use it because I have to and taking that way was just unnecessary.
Okay so heres something I don't get... Why Doesn't the evasion I-frames Activate on Frame 1 ?
I've Had Hundres Eyes, Giant Toad and Ogress attack me despite ne wailing on them while they were Discorded.
So back to Tome's Casino ? LoL... see how stupid this whole thing is ?
I guess you simply got luckier than most of us did.
It's why you have to change your stat point layout to compensate for the stamina loss,
Fun bit here that you probably could have missed while playing the game is that there are reforge items that allow you to pick a trait instead of using the function to randomly generate one.
You can get those on a Twilight mission (I heard the latest patch allows you to get those on any mission on Way of the Nioh but don't quote me on that since I never looked that up).
Lightweight gear is honestly the best overall simply because majority of the playstyles has you dodging and avoiding attacks in general due to enemies hitting really hard regardless, along with the lowest stamina loss in running, dodging, and attacking so you are constantly moving in combat.
There are also like 3 different parries, one that leads to guaranteed damage for a free impale, another that leaves them backturned, and one that just jumps over that doesn't gain anything, but your stamina returns before the enemy is able to attack, also weird since I have all my skills at Nioh. I seen setups on Way of the Nioh where Parry can take out 60% health in one go so that's up to you.
Do you press the attack the moment you get off Quick Change? if so, just stop. It removes your invulnerability when you touch the ground. Once you get out of Quick Change, move out the way and pop in another. You are invulnerable using Quick Change as it activates until you touch the ground and then roll out the way. Never attack after quick change during the jump.
Can't help you there since that's a situation from your dodge on activation. There is however a weapon/armor trait that extends the invulnerability window on dodges. Never tried it so can't help on that.
Pretty sure Hundred Eyes and Ogress will not counterattack 100% once Discord is applied.
I literally have a gear set that does Discord on every occasion even when I'm trying not to.
Well no, because you can still get 20+ levels without any Amrita traits. Look up Umbracites on Nioh Reddit or Youtube or something. You can force the game to generate a trait instead of getting a random one.
No not at all, many people did the same thing.
It sounded like you needed help but it also still sounds like you are against game situations that's already implemented to which you refuse to adapt to it.
I get it, you don't like the loot system and that's perfectly fine (I think it could use some work, but your situations seems more of a player based level than the actual game mechanic).
Every difficulty has viable tank/survival builds… you can make yourself basically unkillable till WotW and even WotN allows you to facetank quite a lot. There are also 3 attack debuffs available, each roughly cutting the enemies attack in half… so if you get all 3 you take around 15% of the Dmg you'd usually take.
You can't set Haze II specifically. If you purchase the skill and set Haze, you can perform Haze II. This is not a WotN thing, it has always been this way.
Every build uses (or at least should use) some Onymo and Ninjutsu for support and utility stuff… but that's the main point of those trees. I fail to see how this is a negative…
If you want to increase Amrita gain, you are better off picking the right blessing, GS use Sake and look through your accessories (Amrita gain using LW). Rolling Amrita gain on all armor isn't that relevant compared to the rest.
400 sounds fine, if you always took the shortest path to the next difficulty… not sure what you expect if you skip as much content as possible to reach endgame.
I also don't understand the need to drag yourself through content, if you don't enjoy it at all…
The game has it's fair share of issues, some stem from TN being too reluctant to fix some glitches/bugs players made use of early on and a good chunk of the stuff added with the DLCs didn't really help overall game balance either. It's just too much power creep for both: the player and the enemies… and players who don't like the stat-heavy RPGs elements get left behind.
So Paladins, the OG tanks, are not real tanks?Yeah its not a real tank build if you have to use magic to make it work....
-My preferences are irrelevant.
Don't like lots of buttons and options? Don't like putting in effort to overcome your obstacles?In Dark Souls you could don heavy armor and a big sword and you're good to go.... in Nioh you have to run around in circles fumbling with the short cuts to stack 5 talismans that all do the samething..... why can't I just grab an Odachi and go ? What would be so bad about that ?
Yeah its not a real tank build if you have to use magic to make it work....
Thats doesn't explain why they took it away from me...
It homogenises all the builds making them all feel similar...
Yes... give up the ability to grab more loot for the ability to grab more amirita and then lose it all when I get murdered for being even more poorly equiped than I already am. Heres that Selling your car to buy gas theme again....
This is only my 2nd character. I have another one I call my "cheat build" where I gave myself infinite Amerita and Umbracite.... it still gets one shotted constantly.
Its One Divine Umbracite included in the reward for each main missions completed on Way Of The Nioh... yet another example of ass backwards design... if I can beat the missions then do I need the umbracite ? This is the video game equivalent of selling your car to buy gas.
and the junk traits that appear in the Reforge options also appear in the Tempering just as Frequently. So even though you got to choose from 10 differet things per slot... its still the same low chance of getting something good....
… and why woul
Nothing was taken away, certainly not by design and I explained why the evidence you presented (that you can't equip Haze II) is invalid… I even started the game up after like 10 months not playing and can perform Haze II on WotN just fine.
So? What's that supposed to prove? That you don't know how to make tanky builds.
Dude… are you serious? You can apply that logic to any reward in any game. “Why do I get that Heart Container after beating the boss? If I can beat the boss, do I need extra health?”
That's just wrong…
Yes, you can't optimize for everything at once… completely unheard of in RPGs.
This is wrong. Certain (mostly desirable) stats do appear significantly more often in the tables of certain Umbracite types compared to normal reforging. Pretty sure you also always get the highest roll for a given value range and given stat via Tempering (except the for the triple reroll bonus on FamDmg and CTA, starred stats etc.)
So much whining. I'm just going to highlight my favorite bits.
So Paladins, the OG tanks, are not real tanks?
A reminder:
Don't like lots of buttons and options? Don't like putting in effort to overcome your obstacles?
Why? Just so that confirmation bias can run it's course as you perpetually complain about obvious design decisions you were never going to like from the get-go?I've put alot of effort into Nioh....
Why? Just so that confirmation bias can run it's course as you perpetually complain about obvious design decisions you were never going to like from the get-go?
We've told you how the cheese grater is intended to be used countless times but still insist that it's the cheese grater's fault for not gliding across your asshole like a baby wipe. Just stop, already.