werewolfgold
Well-Known Member
Huh. Do we know how much a standard character has?
40000~60000.Huh. Do we know how much a standard character has?
How much of that is their head? lol40000~60000.
Remember when we wondered why the game lagged so much back in the first beta and we thought it was just B E T A T H I N G Z?I counted npcs in The Throwdown stage.
There are 39~40 npcs.
15 for rumble danger(high poly), 24~25 for Background(low poly).
so....... maybe over 440,000 polygons for npcs in the Stage.
not 44,000.
440,000.
40000~60000.
Polygons are such a meme omfg
Can we go back to PS2/Xbox/GC-era graphics, at least with those limitations we were able to get games with cool art styles instead of trying to mimic reality all the time
Not with Brad Wrong but I think they did with Hayate since his body's skin tone doesn't really match all that well with his head, like it's too pale but Hayate has looked off since the beginning.View attachment 29903
Anyone else think that Brad's head doesn't quite match his body? (Yeah, I know. They reuse the body models. But, still. They didn't even texture it differently.)
(Yeah, I know. They reuse the body models. But, still. They didn't even texture it differently.)
Seems to be the eternal question with this game...Why didn't they do it properly while they were at it? :/