Holy crap, the jewelery in DOA5 shows embroidery and DOA6's doesn't! I mean, sure it seems like a small detail and it's not something most people would notice while playing, but it's still one clear example of the differences between DOA5's and DOA6's development. In DOA5 that was an example of attention to detail. Somehow they had the time, talent, and budget for that. DOA6's version is just an example of laziness. You'd think it was logical to believe the game made for a newer generation of consoles would take what the previous one did and do it better, but nope.
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