Then play another franchise where you don't have to worry about that sort of thing as much. Or, better yet? Make your own video game franchise and see how well it does with your ideas in mind. You might generate some good sales and a nice fanbase. Or, you may not.
As I said before, if TN/KT's approach towards representation angers you that much and if this is all that you're really worried about for a game (not anything else), then why bother playing DOA?
First: If you don't like this thread or my arguments maybe you should just leave or create your own thread... hope you agree that this kind or argument (if you don't like it don't watch/play/read AND if you have complaint make a better game/movie/thread) is lazy and not really productive. I can like the games but stil have some complaints or suggestions.
Second: Truthfully I don't care that much about diversity then it comes to nationality/ethnicity and how those things are represented or how the game roster must represent every ethnicity otherwise creators are rasist/fascist. For me the priority would be:
1) Interesting martial arts and fighting style, if those are based on real one then at least try to make them resemble those. Having at least basic movements from said art and possibly uniform/gi is a plus because it both make it easier to recognize the style and give the feeling of authenticity as well as learning something new about some martial art that I am not familiar with. If every sumo characters in games would use standard judo gi and then I later found out that this is not what is used in real life, that would make me disappointed. In a hypothetical Japanese only fighting game, there are stil enough martial arts in the country to make them all be different and interesting.
And while I would rage about realistic game where young and small aikido or tai chi girls could beat anybody from actual competitive sports in their own weight class, not even mentioning bantan weight vs super heavy weight, I have no problem with the in martial fantasy settings and games. That is the beauty of kung fu movies and fighting games: yellow bambo and chiballs exist and all styles could work.
2) Interesting character design where they fell different. As I said, even if some hypothetical fighting game only have Japanese fighters but they all look and feel different while stil being Japanese, I would have zero complains about diversity because that would be diverse enough for me.
3) Interesting stages. Let's continue with that hypothetical game, if you give me stages from all over the Japan from Hokkaido to Okinawa I would once again nothing to complain about. Just make it different and interesting.
And, the Mortal Kombat mainline games has been a 2D fighting game since its conception. The only exceptions lie in the 3D era (Deadly Alliance, Deception, Armageddon, and even vs DC Universe).
I mentioned MK as the exempel of the only 2d fighting game I played enough to have some real opinion on, which is way I don't really know why GG or BB or any other 2d fighter has characters which their audience is excited about. Just that, I didn't try to make it sound like MK is a 2d anime fighter or that there didn't exist any 3d MK games.
And, to speak more about the fanservice, I don't know what you mean by "childish."
You mean "slapstick?" Or, played for "comedic" value in context of its own franchise or the anime category? Because, if that's the case, all of those factors are *still* in MANY 80s/90s anime series, in the very same ones I mentioned and even those that weren't even meant to have anything to do with the ecchi/fanservice genre.
By childish I mostly mean the feeling there most anime are having this shonen type of tropes with clumsy females, panty shots, nose blead of mere mention of women, comedic bumping into each other when either the female is naked or they fall suggestively on top of each other. So yes, probably slapstick and some ecchi. It did exist in older anime but much less in seinen and at least I feel that it was not as prominent in most of shonens. Could be just nostalgia where I just forgot about those scenes and have a more rose tinted version of how anime used to be.
Since USA is a giant, multiethnic country where you have people from almost all over the world then all of them "look" American and it is believable. And almost all of the rest of the cast could be from America, or are suggesting that there are no descendant of Japanese, Russian, English, German or Swedish in America?
On the other hand, would you claim that all of those people are from Iceland or Russia because there probably are or were some people with darker skin in those countries and Bass with Tina could be Boris and Tanja or Bassmundur with Tinadottir? It is possible but is it plausible or believable?
lol why aren't you answering my other question? Here is what you said,
"Is Lisa really African-American and not Latin-American? Does Hitomi look German or Marie Rose look Swedish or Bayman Russian? Not to me they don't".
What do they need to look the part?
Hitomi is Japanese-German and the faces of both Bayman and Marie could possibly be found in those countries but they don't exactly feel Scandinavian or Slavic. Lisa could be whatever I just don't see why someone who could very plausibly be dark skinned Latin American from actual country in that region needs to be American.
And besides hilarity of Swedish Marie using Systema, she could as well have "self-taught" ninjutsu and it would feel just as authentic. Maybe jujutsu kai (or any variation there of) or glima just don't fit when most other characters can feel that style but why not give Systema to the Finnish girl? A fine bullshido... ehum, sorry I meant fine martial art in the category of Reality Based Self Defense with focus on effective and efficient fighting is very fitting for a young genius who wouldn't really spend their life and most of their time on fighting and there are more Systema clubs in Finland because of their direct neighbors. Sure, silat or modern combination of silat/escrima + wing chun + science! is also very popular as RBSD (just like krav maga and other Military/Police based styles) but that just gives me the same feeling as if a Japanese fighter wanted to learn striking art and went with Savate instead of Kyoukushin, Muay Thai or just regular kick boxing. It works if there is a reason (loves France, had trainer who was a hidden master tireur or just really like to kick with shoes on) but otherwise... why?
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Simple question, do all Russians look like this? No one is bigger? No one is smaller? No one has hair with a different color?
Yap, all Russian look either like her and are named Tatjana or look like Fedor Emelianenko and are called Boris (Fedor just don't know it yet, such unrussian behaviour) .
Are you arguing in good faith and will here? Of course people look different but there is something Slavic/Russian/East European in her looks. Just like most people could guess were Fedor is from even if there probably are guys in UK or USA how look the same. Is your argument really that you don't believe that people from different nations with native ethnicity have specific, distinct looks? I don't think you do but it's getting harder to understand what your problem is with people looking more like people from where they are supposedly from instead of just generic homo sapience.
Sure thing:Show me where I wrote that.
What constitutes body diversity?
- Fat characters like Bob? Last I checked fat characters aren't popular.
While I don't like Bob as a character, is he unpopular and has been removed from Tekken and there has been no other fat characters or sumo in that game? I assumed that you actually had some stats or good reasons for what you said.
Yeah, I hope TN never implements your idea of "Diversity"
- (USA) Zack: Muay Thai (Thai)
- (Canada) Rig: Taekwondo (Korean)
- (Germany) Hitomi; Karate (Japanese)
- (Sweden) Marie: Systema (Russian)
- (Spain) Mila: MMA (mixed)
- (UK) Christie: She quan (Chinese)
- (France) Helena: Pi Gua Quan (Chinese)
- (Finland) Nico: Pencak Silat (South East Asia)
No, you would love those changes because if TN implement them then they are a part of their creative vision and we wouldn't go against that. Or maybe you would stop playing DOA, never ever complain about changes and just create your own fighting game... 'cause those are so cheap and easy to create for a one man indie.
Also interesting how both Zack and Rig are self-taught but only Zack have uniform for the style. Maybe Rig need to self-teach himself some more. And other characters had good and plausible reasons: Hitomis father is Japanese Karate master, Mila use international MMA which exist in EVERY COUNTRY OF THE WORLD and a lot of styles have either become very international (judo, tkd, karate gyms/dojos/dojangs can be found everywhere) or in case of Chinese arts a lot emigrated from the mainland after cultural revolution and could be found in better shape around the world (even if most linage could stil be found in other Asian countries). Why Helena uses Pi Gua and Christie thinks that what a real assassin needs is the art of fingering is a question but there always exist some Martial Fantasy logic in those games to some degrees, just don't turn it to 11.
EDIT:
This perfectly sums up my reactions to some characters who "fits perfectly in anime media and the game, so what are you complaining about?":
So, yeah. People want diversity in the roster. But, it's not surprising that they don't mean characters that look and act like little girls in a game that spends an inordinate amount of effort focusing on how sexy the women are and how much the boobs jiggle.
Seldom do I care about nudity and would have no problems seeing same characters in more modest games (would stil "rage" some on NiCo and Maries martial art choices) but those characters in todays DOA just gives me "Yikes y'all" reaction.
@candynarwhal equality in jiggle is a great cause to strive for. Not something I want, but probably something we all need.
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