Open the Holy Bible and flip to FreeStepDodge, 12:26If Itagaki were to return to TN, I can't imagine anything else than just pure utter chaos going down. If that's how he truly feels about DOA in it's current state then he has no place there. I respect him because he gave birth to a once great series, which has now began to blossom again, but I cannot ignore the fact that he's being bitter about how the series and TN is doing without him. I get it, it's not easy for a father to see his little girl growing up and doing just fine without him. But he should feel proud of her success. Perhaps yes she has been rather spoiled, with all the DLC and what not being dropped on a regular basis. Some of which kinda makes me feel like they are oversexualizing the game a bit too much, such as the bikini packs, cops, nurses, etc., and others seem to lack any sense of creativity or originality. But hey if they're still making money I can't knock them too much for it. They've come a long way since Itagaki left, and I have high hopes for them in the future because they have proven and shown they have potential. And the community is even bigger than ever. I was stoked when DOA5 was announced and I enjoyed seeing it develop before release. It pretty much set the bar for the future of the series and while also showing us how TN was evolving as a team. I liked and appreciated what they were doing, the whole concept of fighting entertainment was appealing to me. Hell they even added a real story mode. That's something you don't see every day. But who really plays fighting games for the story right? Haha. And while I feel in some areas they may have gone a little over the top, and in other areas they are still lacking IMO, overall it was a fresh start that was badly needed and I'm glad to see they delivered. I'm not gonna get into a discussion about all the technical stuff and mechanics cuz I'm not very knowledgeable, I'll leave that to the pros. Some believe the game is shit, others say it's great, and in the middle people say it needs improvement but still playable. Me, I'm an optimist, so I'm just greatful to even have what we got and I'm happy to see the game doing well among the majority of the community at least and even the FGC as a whole. I'll always support the game no matter what.
Back to Itagaki...IF he were to actually do something for DOA as he claims, the only thing I'd like to see him do is bring his creative mind and restore the old charm that was lost in DOA. I can understand and sympathize with those who feel that past iterations had a certain "charm" that 5 just doesn't have. I can't really explain it but it's there. Here are some things that I miss.
1. Itagaki had a knack for bringing his culture into the game, and it was very well represented in the stages, they were beautiful. We need more of that nowadays. It's nice to see old stages being redone and returning in DOA5, but we need something new.
2. The costumes. Back then they had a way of making the character stand out and expressing themselves. They had a certain style that was unique to them. Once again, it's nice to see some old ones return, and some of the new ones aren't bad. But I'd like to something fresh.
3. Environmental interactivity. I guess you can kind of tie this one with the first. But we all know one of the things DOA has always been known for is how you can interact with the environment in different ways. I miss the old multi-tiered stages where they actually had some depth to them, like it's something you can explore. Everything is all flat now. Sure you can knock something off a cliff or through a wall or the floor, into a giant fucking statue or boulder, tank, etc., but it's still lacking. Fancy cinematics don't really make up for it. I wanna be able to walk down or up a hill or slope or stairs, or hell even a rooftop. Remember when you had to avoid a speeding car or a cheetah? Sure it may have seemed stupid but it sure was amusing to see other people get hit lol. I also like to see how the characters themselves interact with the environment, i.e. seeing Zack surf on your body down a flight of stairs or Hayabusa Izuna dropping you through a wooden bridge. Knocking people over partitions. Being able to easily slip in stages with water cuz it made you more cautious or added to your fighting strategy. Shit like that.
Stuff like this I can see Itagaki bringing back the so called "charm" to the series and I wouldn't mind if he did, in fact I'd welcome it. I know this is a very casual perspective but I hope some of you can agree on at least one point. Like I said, leave the technical stuff to the pros. With that being said, I'm just curious to see what will be his next move.
Verse 3, please?
No but seriously, you got some low-key good points though.