Tomonobu Itagaki On Dead or Alive 5: “My Daughter Was Totally Ruined”

KwonJigglypuff

Well-Known Member
I have a lot of respect for that man and I understand how hard it is to move on, but seriously DOA has never been so good - apart from the abusive DLC aspect in some cases.
I'm looking forward to seeing the future of the serie, I don't want to go back with what it used to be - as much as I love the previous installments, especially DOA2 who is a big part of my childhood.

I wonder how he feels about the new additions/movesets : Mila, Rig, and Marie-Rose.
 

Skilletor

Active Member
Anything he does hangs on him finishing a game.

So...probably have a good 4 years before that happens.
 

David Gregg

Well-Known Member
What the hell is a devil's third? (looks it up and sees wii u exclusive). Yeah don't bank on this being his ticket back to the public eye. Bayonetta 2 which has received critical acclaim still didn't sell as many copies as it could b/c it was limited to the wii u (which is a shame b/c the game is phenomenal and would have been a staple game on current gen shelves). When it comes to the wii u, unless it's a mario game or spinoff forget about it.
 
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JKT

Well-Known Member
Itagaki:
tumblr_muqdn6VZ7q1s54iyyo1_400.gif

Is he actually in the position to do something for his "daughter"? I don't think so.
 

deathofaninja

Well-Known Member
Premium Donor
News Team
What I've gathered from the comments so far:

A lot of you don't actually understand Itagaki's main practice: making high quality games. Don't let DOA4's patch and Devil's Third fool you... he makes great stuff.

The main concern here should be that he is interested in coming back to DOA... that's a change of heart if I've ever heard one. After all he did say he was done with DOA and that is should be finished. I don't see this happening, but if Itagaki comes back -- it will be a game changer.

The world will explode. We will finally see if it's Koei's lack of quality products that's bringing Team NINJA down to lower scaled levels, and less charm as quoted from the comments.

Personally, this is how I feel about Itagaki coming back:

if it means quality coming back in the areas where it's lacking -- go ahead. But if it means getting a mechanically stupid game... I would pass on him.
 

Yurlungur

Well-Known Member
Honestly for doa, keep the current balancing team and have him work on plot and have him do the stages again and if it's like this for doa6 the game will be utterly amazing
 

JKT

Well-Known Member
What I've gathered from the comments so far:

A lot of you don't actually understand Itagaki's main practice: making high quality games. Don't let DOA4's patch and Devil's Third fool you... he makes great stuff.

The main concern here should be that he is interested in coming back to DOA... that's a change of heart if I've ever heard one. After all he did say he was done with DOA and that is should be finished. I don't see this happening, but if Itagaki comes back -- it will be a game changer.

The world will explode. We will finally see if it's Koei's lack of quality products that's bringing Team NINJA down to lower scaled levels, and less charm as quoted from the comments.

Personally, this is how I feel about Itagaki coming back:

if it means quality coming back in the areas where it's lacking -- go ahead. But if it means getting a mechanically stupid game... I would pass on him.
Itagaki can't simply waltz in to do whatever he pleases with DOA. He is no longer a part of DOA and TN. I'm sorry, but as far as I'm concerned, these are simply empty words from him.
 

deathofaninja

Well-Known Member
Premium Donor
News Team
I can't see him coming back, hence the world exploding, but I just find it interesting he's not as done with DOA as I thought he was.
 

Malfury

Active Member
DOA kinda reminds me of SF2 to SF3.. everyone loved the hell out of SF2 and then 3 came out.. sooo many people hated that game until later people realized how deep the game is and it started blowing up. A similar situation, it's interesting.
 

xWildx

Member
My biggest issue with DOA5 (if it can even be called an issue) is the seemingly lack of contrast and brightness in the stages/characters. The game overall, while beautiful, looks a bit dull as far as colors go. I feel like DOA3 was similar in look (though obviously more Anime-inspired), but the characters had SO MUCH more animation to them. Bangs moved, clothes rippled, even the females thighs jiggled. This isn't as prevalent in DOA5, and while not a huge deal, I feel it takes away from some of the beautiful animation and graphics that the series is known for.
 

Force_of_Nature

Well-Known Member
Standard Donor
My biggest issue with DOA5 (if it can even be called an issue) is the seemingly lack of contrast and brightness in the stages/characters. The game overall, while beautiful, looks a bit dull as far as colors go. I feel like DOA3 was similar in look (though obviously more Anime-inspired), but the characters had SO MUCH more animation to them. Bangs moved, clothes rippled, even the females thighs jiggled. This isn't as prevalent in DOA5, and while not a huge deal, I feel it takes away from some of the beautiful animation and graphics that the series is known for.

The interesting thing is that when you compare DOA5 visually to any other competitive FG out there, It looks pretty much miles better than any other fighter besides Killer Instinct. People downplay DOA5's graphics too much. The game is still visually appealing and catches people's attention. But yeah, DOA4's stages were pretty gorgeous...
 

xWildx

Member
The interesting thing is that when you compare DOA5 visually to any other competitive FG out there, It looks pretty much miles better than any other fighter besides Killer Instinct. People downplay DOA5's graphics too much. The game is still visually appealing and catches people's attention. But yeah, DOA4's stages were pretty gorgeous...

Oh, I agree, DOA5 is beautiful. And honestly, I feel it's Killer Instinct that overrated haha
 
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David Gregg

Well-Known Member
I think it's unfair though to bring up the "4's stages were more colorful" argument. That was the stylistic choice for the game. 3 was almost the complete opposite with the darker and more dull colors. And then in DOAD (which was not made by Itagaki) many stages were vibrant and colorful:
DOAD_Miyama.jpg

GPP_DoAD_11.png

freedom21.jpg

Although they were nice to look at I personally I found many of 4's stages to be annoying as hell. The only thing I miss is the stair mechanics.
 

xWildx

Member
I think it's unfair though to bring up the "4's stages were more colorful" argument. That was the stylistic choice for the game. 3 was almost the complete opposite with the darker and more dull colors. And then in DOAD (which was not made by Itagaki) many stages were vibrant and colorful:
DOAD_Miyama.jpg

GPP_DoAD_11.png

freedom21.jpg

Although they were nice to look at I personally I found many of 4's stages to be annoying as hell. The only thing I miss is the stair mechanics.

I would agree, I honestly feel that DOA3 is the most beautiful of all the games overall (seriously with the sunset beach stage <3), just due to the amount of animation going on. However, and this is in my opinion, DOA5 lacks DOAU/4's color AND DOA3's level of animation. Still beautiful, but something is missing.
 
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