Gultigargar
Well-Known Member
Hello again, thread. usagiZ was kind enough to teach me how to change the active frames of attacks, so I've been working on lowering the active frames of holds.
Right now I've lowered holds to have 16 active frames, which made me realize that you can apparently only get a high-counter throw if you throw them during their active frames, not the recovery frames. This made me consider increasing the active frames up to DOA5's 18 frames, just to make it slightly easier to throw punish, but I'd like to hear your thoughts on this.
I was also kind of unsure what to do with parries. Should they be lowered to the same amount of active frames as the hold? Or maybe stay at 22 active frames?
Right now I've lowered holds to have 16 active frames, which made me realize that you can apparently only get a high-counter throw if you throw them during their active frames, not the recovery frames. This made me consider increasing the active frames up to DOA5's 18 frames, just to make it slightly easier to throw punish, but I'd like to hear your thoughts on this.
I was also kind of unsure what to do with parries. Should they be lowered to the same amount of active frames as the hold? Or maybe stay at 22 active frames?