AkaShocka
Well-Known Member
Lol I use Alpha as my troll character. All I do is spam P a few times and so her burst throw. She is fun!Obviously you still get caught by it. So allow me to quote you.
Lol I use Alpha as my troll character. All I do is spam P a few times and so her burst throw. She is fun!Obviously you still get caught by it. So allow me to quote you.
It's like attaching a dildo to a woman.
It's like attaching a dildo to a woman.
Eliot hasn't been nerfed every patch.The only thing I want is for Alpha's damages to go back to how they were in vanilla and for her to have her guard breaks again. That's really all. I'm getting sick of seeing my main nerfed every single patch.
The first thing Team Ninja needs to fix is the damn walls. If you're at even a slight angle, you will not get a wall splat and your wall throws will not come out. This actually cost me a match today. Needless to say, I'm annoyed.
Time for the Demoth amateur hour, but....
I only play Brad, so I don't know who else suffers from this, but his combos seem very easy to jab him out of, mid combo, as well as people getting multiple chances to hold attempt while I'm pummeling them.
Characters like Jann Lee, Lei Fang and Ayane seem to give you one chance to hold and if you screw up you're out for the count (and you can't 2P them mid combo for funsies). Am I doing something wrong as Brad, or is this something he and other characters just have to deal with?
PS - Brad's ground pressure took a major hit in Ultimate. A lot of his guaranteed hit (like 1K K K) now just clip through people.
I want them to fix something with Mila
Make it possible to do the machine gun punch without a five step technical combo, or at least really raise the damage of it to make it worth actually doing.
I wanna be able to do the MGP from standing position, or at least from regular feint, not a double feint. I like being able to catch people with it instead of comboing into it, but really hard to catch people with it when the input is such a convoluted process that doesn't always read, and the extremely minimal damage makes it not really worth the effort right now.
Brad imo is fine online and for competitive play. Do you have any matches that you can show me or have posted on FSD? So I can help you out with what you're having trouble with
Mila definitely doesn't need something like that. You should lab her up more also look at the Mila thread as something unique posted some valuable info on Mila that will help all Mila mains out. I suggest going through his scenarios and working them into your game.
Because she doesn't need that. And if you haven't realized already if you don't hold the first punch the shore thingis guaranteed. On top of that if she could do that from neutral more or less she could bait out holds like no tomorrow which isn't needed. She's plenty amazing right now just lab her up more.Why shouldn't Mila be able to do MGP without having to combo into it?
Because she doesn't need that. And if you haven't realized already if you don't hold the first punch the shore thingis guaranteed. On top of that if she could do that from neutral more or less she could bait out holds like no tomorrow which isn't needed. She's plenty amazing right now just lab her up more.
You are right, she doesn't need it. But I want it anyway because it would be awesome.
I don't need to "Lab her up more". I was just wishing for her signature versatility to be applied to one of her cooler moves. It's so out of place for her for a move like that be so convoluted to set up.
She should be able to do it from feint, at least, like everything else, rather than having to feint>tackle>cancel tackle>MGP, or the other punch combo, to do it.