Ghosty-J
Well-Known Member
The anime-ish colorful look for the stages from the old games could have gone well with the more realistic models (which I happen to love very much). I look at the models now and cringe as I compare them to the old ones, so the character models were the only big step up on part of the design team. As for the stages, which they CONSTANTLY bragged about being huge block buster interactive stages, they done goofed hard. Even 2 out of the 5 new stages tanked (The NG3 stages. That includes the desert stage until I see more of the stage.).
The trailer hyped me up as much as it did because everything looked amazing and made me look forward to seeing much more to come. But after being told that this is all that we're getting 3 months before the game is even released, my hype pretty much died out completely. Developers usually lie to save the big surprises for later, so I'm still keeping a little bit of my hopes up we get more than we're actually seeing. If this is really all to look forward to, I'll cross my fingers they spend the next 3 months ironing out the major flaws that need attending to. I'm still grateful we're getting an update in the first place and I'm still buying it day one to support the team for their hard work, but they gotta get their stuff together <_<
Also, something that's been bugging me on the official site for a while now:
How does one have a sense of danger without obstacles on the umpteenth flat boring surface in this game? I need an explanation here...
The trailer hyped me up as much as it did because everything looked amazing and made me look forward to seeing much more to come. But after being told that this is all that we're getting 3 months before the game is even released, my hype pretty much died out completely. Developers usually lie to save the big surprises for later, so I'm still keeping a little bit of my hopes up we get more than we're actually seeing. If this is really all to look forward to, I'll cross my fingers they spend the next 3 months ironing out the major flaws that need attending to. I'm still grateful we're getting an update in the first place and I'm still buying it day one to support the team for their hard work, but they gotta get their stuff together <_<
Also, something that's been bugging me on the official site for a while now:
How does one have a sense of danger without obstacles on the umpteenth flat boring surface in this game? I need an explanation here...