Evan Narcisse said:When I asked Team Ninja lead Yosuke Hayashi and Dead or Alive 5 director Yohei if they'd implemented any changes to the game specifically in anticipation of its reception by the fighting game community, they answered that that's not how they approach design. "We want to appeal to all levels of skill," said Shimbori. Right now, the dev team is working on game balance, he elaborated, to make DOA5 a fun game first. Shimbori mused that any adoption by the tournament scene comes later and...
Kayane said:Then, I focused more on Soul Calibur which was my first fighting game and made me love the genre, and didn’t participate to more DOA tournaments, also because the french scene didn’t have many tournaments for this game. SC Community has always been very active in France. I wish DOA could have such a strong community as well here.
I have always been a DOA fan, playing DOA3 and DOA Ultimate, DOA4 DOA dimensions…I heard about this CGS tournament with pro gamers...
GameSpot said:One fighter connects with a power blow, but instead of knocking the opponent into the environment, they knock them toward their...
Tecmo Koei said:TECMO KOEI REVEALS DEAD OR ALIVE 5 LAUNCH DATE
New Generation of DEAD OR ALIVE on PlayStation 3 and Xbox 360 to Enter the Arena on September 25 Following Conclusion of
DOA5 IPL Tournament Series Kicking Off at E3 2012
BURLINGAME, Calif. – JUNE 5, 2012 – TECMO KOEI America today announced that the new generation of DEAD OR ALIVE combat, DEAD OR ALIVE 5, will be available in stores and online retailers on September 25, 2012. After taking a hiatus, the widely recognized series returns with a new look and feel while retaining the legacy that established the series as a core fighting contender. Created by Team NINJA, DEAD OR ALIVE 5 will be published by TECMO KOEI America for the PlayStation®3 computer...
GameSpot said:Yosuke Hayashi, Leader, Team NINJA
Why do people enjoy fighting games?
I would say that competing against others is human nature. The most primitive form of competition is through fighting. In this way, fighting games are very close to the human instinct, and they don't need to be described in words. So it's for this reason that I believe fighting games are loved and played across the globe.
How important are nontraditional modes...
Yosuke Hayashi: If you look at sex for example, the Dead or Alive girls have always been known for that. So... okay let me ask you one thing right now: When you look at this concept of sex, when you go and meet a woman, do you go and look at her breasts - do you judge a woman...
Andriasang said:The big news in crossover fighting earlier this week was that Virtua Fighter 5's Akira would be...
John Andersen said:Yosuke Hayashi, leader of Tecmo Koei's Team Ninja, supports...
Gamasutra said:"We've always had the sex factor in the game; in the past, the female characters had to have big breasts, they had to have scanty dress," says Hayashi. "In DoA 5 especially, we're trying to focus on the real women that surround us; the voice of a female, the mannerisms. We are being realistic about it."
If Team Ninja's goal truly is to dignify the Dead or Alive franchise a bit, then it seems the team risks alienating some fans who may have just tuned in for the flesh parade. But...