I would change the crouch defense attacks. Holding 1 defends against low attacks and avoids high attacks, but pressing P or K results in your character -- in most cases --starting a standing attack that often results in your character being hit by an attack that would whiff. I find it to be unintuitive to hold 1 in anticipation of an attack, then move over to holding 2, so that I will stay in crouch when I attack -- especially with something as simple as a crouching jab. Either swap the 2P attacks with the 1P attacks or make it so that when crouching, you perform crouching attacks and not the moves that you would do from a standing position. If they want to get truly innovative, they could allow for the re-mapping of attacks . I'm not referring to some crazy, cheap way of making it easier to do tougher maneuvers. It would only involve moving directional inputs, such as, 1 instead of 4. The buttons needed to do the desired move would stay the same. This is DOA5, not Tekken. 2 free steps, it doesn't crouch.