When the VFs were thrown into DOA they kept their proportionately godly frame data and other pros from VF but were also given tools like defensive holds from stun that were previously exclusive to the DOA characters. That means they got the pros of both games while the DOA characters didn't, and the result was the VFs being awkward top tiers.
And thus, if DOA characters made an appearance in a VF game, the VFs wouldn't need to be "dumbed-down." It would only be fair if DOA could contaminate VF in the same way VF invaded DOA. That is to say, the DOA guest characters get the pros of both games when the VFs don't. This would involve altering their frame data to be safer, faster, etc. like the other VFs but also have defensive holds when the rest of the cast doesn't. Then they'll all be stupidly awkward top tier characters than fanboys claim are legitimate and hardcore because their nostalgia gives 'em a stiffy.
Before you say: "Oh, that's not fair." I'll just say: "Yeah, I agree." It's bullshit and it's why it shouldn't be done to VF and why it shouldn't have been done to DOA. I say this because a crossover game (DOA v VF) would have the same problems. They play different, and finding a middle-ground would be weird and pointless when you can play each respective game which excels at its own style.
And before anyone says "Just leave them be with DOA characters getting holds and VF characters getting better frame data" I'll just say: lol.
I somewhat agree with grap3, though (lolwut?). If Ryu's flashiness made it into VF it might actually motivate me to play VF. But as it is, it just looks visually unimpressive and so it's hard for me to motivate myself to learn it when I'll never look/feel cool for doing so. That said, my pleasure in that regard would probably aggravate many VF players, and the VF fans should come first in regard to VF. So overall, I think guest characters are a bad idea.
It should also be noted that I'll play pretty much anything if Hayabusa makes an appearance in it, so I'm stupidly biased that way.
And thus, if DOA characters made an appearance in a VF game, the VFs wouldn't need to be "dumbed-down." It would only be fair if DOA could contaminate VF in the same way VF invaded DOA. That is to say, the DOA guest characters get the pros of both games when the VFs don't. This would involve altering their frame data to be safer, faster, etc. like the other VFs but also have defensive holds when the rest of the cast doesn't. Then they'll all be stupidly awkward top tier characters than fanboys claim are legitimate and hardcore because their nostalgia gives 'em a stiffy.
Before you say: "Oh, that's not fair." I'll just say: "Yeah, I agree." It's bullshit and it's why it shouldn't be done to VF and why it shouldn't have been done to DOA. I say this because a crossover game (DOA v VF) would have the same problems. They play different, and finding a middle-ground would be weird and pointless when you can play each respective game which excels at its own style.
And before anyone says "Just leave them be with DOA characters getting holds and VF characters getting better frame data" I'll just say: lol.
I somewhat agree with grap3, though (lolwut?). If Ryu's flashiness made it into VF it might actually motivate me to play VF. But as it is, it just looks visually unimpressive and so it's hard for me to motivate myself to learn it when I'll never look/feel cool for doing so. That said, my pleasure in that regard would probably aggravate many VF players, and the VF fans should come first in regard to VF. So overall, I think guest characters are a bad idea.
It should also be noted that I'll play pretty much anything if Hayabusa makes an appearance in it, so I'm stupidly biased that way.