The Smartass
Ayane is a pretty tricky character to get used to when fighting her. Good Ayane players always poke and zone, but when you're up close, the common theme with punishing her is to duck/crush as she has a lot of high/low mix-ups. She has some pretty decent safe moves, but there also some really obvious ones which people should punish, otherwise you're letting her get away with it and put yourself in more danger.
(-10 on block, -6 on hit) (NT)
Punish: on hit.
,
,
,
on block (Note: you must at the very least punish this move every time with a neutral throw. Don't let her get away with this)
(-1)(-11)(-13) (NT)(T)(NT)
Punish: ,
,
,
,
,
(-1)(-6)(-7) (NT)(T)(T)
Punish: ,
(Note: hard to react to her stance change, but if you notice anything, just be safe and go for neutral throw. Can also be interrupted with a fast attack) (Note 2: People say this option isn't a viable option for Ayane players as it leaves you in a very dangerous position)
(-1)(-6)(-9)(-30) (NT)(T)(T)(NTx2)
Punish: Anything and I do mean anything.
(-1)(-6)(-10)(-12) (NT)(T)(NT)(T)
Punish: ,
,
,
,
,
(Note: not too hard to react to since this is one of 12-year strings).
(-1)(-6)(-10)(-7) (NT)(T)(NT)(T)
Punish: ,
(-1)(-6)(-10)(-31) (NT)(T)(NT)
Punish: BT
can catch anything from this position, if it's timed properly. You must be crazy to try it on Bass of all people. Apparently, it's "not viable", so you'll probably never see this in a real match.
(-1)(-6)(-10)--(-8) (NT)(T)(NT)(NT)
Punish: ,
. (Note: If you are absolutely positively are positive they're going to throw out the
version of
, you can try and interrupt with
).
(-1)(-6)(-10)--(-19)(-12)(-17) (NT)(T)(NT) (T)(T)(T)
Punish: ,
,
,
,
,
(Note: Can be interrupted with
before kick string. I don't recommend it, but good to know if you're a gambler or good at reading)
: (same as BT
) (-15)(-14) (T)(T)
Punish: ,
,
,
,
,
(Note: You can also duck and TFBB this since the only follow-up to this is a low)
(same as BT
) (-15)(-19) (T)(NT)
Punish: ,
,
(Note: can be interrupted by
)
(same as BT
) (-15)(-15) (T)(T)
Punish: ,
,
,
,
,
(Note: You can also duck and TFBB this since the only follow-up to this is a low and this is also a high like
)
(same as BT
) (-15)(-17) (T)(NT)
Punish: ,
,
(Note: can be interrupted by
, similar to
)
(-14)(-14) (NT)(T)
Punish: ,
,
,
,
,
,
(-14)(-12) (NT)(NT)
Punish: ,
,
(difficult) (Note: can be interrupted by
)
(-9)(-7) (NT)(NT)
Punish: ,
(Note: It's just better to duck this and TFBB, because I've rarely seen any Ayane player go the high mix-up)
(-9)(-12) (NT)(NT)
Punish: ,
,
(difficult) (Note: Cannot be interrupted by OH)
(-10)(-15) (T)(T)
Punish: ,
,
,
,
,
(Note: Can also be duck > TFBBd).
(-10)(-13) (T)(T)
Punish: ,
,
(difficult) (Note: Cannot be interrupted by OH)
(-10)(-13)(-14) (T)(T)(T)
Punish: ,
,
,
,
,
(Note: Can also be duck > TFBBd). Can also be interrupted by a fast poke after the second hit.
(-10)(-13)(+19) (T)(T)(T)
Punish: On block you really have no punish, but it can be both
and it can be stopped with a quick poke or a low crush and she doesn't go into crouching state till the last few frames, so most high pokes will hit.
(-12)(-18)(-17) (NT)(NT)(NT)
Punish: I really can't think of a punish for this one as it pushes you too far back on open ground for a throw punish and you can't really punish it with a strike either. You either catch her in a corner (with you in a corner ofcourse) or duck the whole string and punish her with whatever (including the TFBB). She's susceptible to OH afterwards. The last hit of this of this string however is holdable and grants you a whooping +34, but the timing is weird
(-7) (NT)
Punish: ,
(-30) (NT)
Punish: Anything. I would suggest
if you're on water.
(-10 to -12) (NT)
Punish: ,
,
,
,
,
(Kind of hard to react to. If you want to punish this with slower throws, then you better be buffering your inputs early).
(-9 to -12) (NT)
Punish: ,
,
,
,
,
,
,
,
(very easy) (This is one of those moves which is punishable by pretty much everything on deep hit thanks to her being in squat state and you have enough time to buffer all your inputs)
(-16)(-13)(-11) (NT)(T)(NT)
Punish: ,
,
,
(Note:
is +1, by the way, however, the second kick can be ducked and even if she cancel into back-turned, she is at -27, which means that you can strike her with
in the back and she won't be able to do anything and if she tries to finish the string, you can still poke her out of it. Another fun little thing you can do
after the second hit to go around her)
(-5)(-14)(-10) (T)(T)(T)
Punish: ,
,
(Note: if you try to duck this string after the second hit you'll get hit by the third hit, despite it being a high,
which means that the third hit is actually a special-high or an EX-High if you're using VF terminology which means that you can fuzzy guard in-between the second and third hit, instead of ducking, which also means that you can crouch dash and buffer a TFBB).
(-5)(-14)(-30) (T)(T)(NT)
Punish: Pretty much anything.
(-9)(-15) (NT)(NT)
Punish: ,
,
,
,
,
(-9) (T)
Punish: ,
,
,
(-11) (NT)
Punish: ,
,
,
(-16)(-7 to -9) (T)(T)
Punish: ,
,
,
(Note: best results on close/deep hit).
(-16)(-14) (T)(T)
Punish: ,
,
(-17) (T)
Punish: ,
,
,
,
,
,
,
,
(-12) (NT)
Punish: ,
,
Side-step
(-9) (T)
Punish: ,
,
,
Side-step
(-12) (NT)
Punish: ,
,
,
,
,
BT (-15) (NT)
Punish: ,
,
,
,
,
BT (-8) (NT)
Punish: ,
(Note: Pretty much like
)
BT (-10) (NT)
Punish: ,
,
,
,
(Note: punishing this is rather awkward)
BT (-13) (T)
Punish: ,
,
,
,
,
BT : (-15) (NT)
Punish: ,
,
,
,
,
BT (-12) (T)
Punish: ,
,
,
(if you're a hero) (Note: Better to punish with low throw for more damage)
BT (-29) (NT)
Punish: Anything.
launches pretty high on her back an gives you the same air-throw/
enders.
BT (-15) (T)
Punish: ,
,
BT (-7)(-8)(-15)(-14) (NT)(NT)(T)(T)
Punish: ,
,
,
,
,
BT (-7)(-8)(-15)(-19) (NT)(NT)(T)(T)
Punish: ,
,
,
(Note: This is one of those cases where you can get a lot of damage from block punishing a move with a strike and it leads to a sit-down stun combo)
BT (-7)(-8)(-12)(-17) (NT)(NT)(T)(T)
Punish: ,
,
,
,
,
BT (-7)(-8)(-12)(-15) (NT)(NT)(T)(T)
Punish: ,
,
BT (-7)(-8)(-5)(-14)(-10) (NT)(NT)(T)(T)(T)
Punish: ,
,
,
BT (-7)(-8)(-5)(-14)(-30) (NT)(NT)(T)(T)(NT)
Punish: Anything.
BT (a lot of recovery on whiff) (NT) (Throw)
Punish: Duck and punish with anything except for low throws (she never goes into crouching state).
(-2 to -6) (T)
Punish: when it hits deep, otherwise, don't throw. The Ayane player has to be really lucky to not hit this one deep.