I honestly want to say some Sarah MU opinions. Yes, these are all gonna be 6-4 for Sarah but I do think there are ways to give her a tough time.
:Christie: I think Christie (from the DOA cast) is the character that has the best chance against Sarah. Sarah cannot space, track a bunch, and doesn't have many up-and-down strings. I feel like Christie has the greatest chance because she can space decently, crush very well, and has the evasive jak. Sarah doesn't really have many moves to use against the jak. Since most of Sarah's best tracking moves are high (most of her entire set is high anyways) she can't use those to counter the jak. Though Sarah herself has a special sidestep (FLA 8p+kh and FLA 4p+kh), it dos not crush at all, but can place her behind the opponent when timed correctly, any tracking move can hit her out of it. Christie also has the better mixups and semi-sidestep moves (7p as example). Christie can abuse Sarah's lack of tracking and can really toy with her from a distance. Sarah does have better combo damage and environmental damage. She also has better frames and is very safe. Sarah can punish Christie all day long and Christie can't really punish Sarah. Both characters do have guaranteed things after faint stuns. After Sarah's FLA 3k faint, she can get a good 3p+k or 2+kk (actually, only 2+k is guaranteed as it takes them out of faint, they can hold the second kick.). After a p+k faint from Christie, she can get a 4k or a h+kk. Christie does get a guaranteed CB from 214p, Sarah can only get a 3p+k after her 6h+k sitdown (Im honestly not sure if that is guaranteed) and she can also get a free FLA 6h+k after a FLA 4k sitdown only by the wall.
Helena can work her way around Sarah. Sarah lacks a bunch in true mids so the BKO duck is a pain for Sarah. Helena does have the better poking and mixups but the combo damage is definitely in Sarah's favor. Helna can really abuse her crushes against Sarah's highs. Helena also has throws that she can net damage from (BKO T, 214T) Sarah really doesn't have a good throw, excluding 41236T but that has many start up frames. Though Sarah can put Helena in a reset situation, Sarah's 2t is a reset throw but is a low throw so its not easily spammable like Hitomi's (
). I don't think these 2 can really get damage from holds on each other (except Helena's jumping mid k hold, but Sarah wont be doing a jumping mid k anytime soon.).
:Ayane: Ayane can easily, very easily, abuse Sarah's shitty spacing. She can also crush alot of what Sarah throws out. Sarah is always the best at the neutral game due to her speed and a crushing i11 6p. I really don't know everything bout Ayane. i just know that she can fuck with Sarah via spacing and zoning. Up close, I do want to give it to Sarah because she has +frames on block after almost every transition and is better at neutral. Ayane for fact does have better throws and holds. She has a very good throw where she can bet some guaranteed stuff from (64t) and her advanced holds do give her the opportunity to get off some good damage. Ayane can get some good juggles on Sarah due to her being a lightweight, but Sarah can get significant damage on lightweights aswell, so I give her that, she can juggle Ayane a whole lot more than Ayane can juggle her.
Pretty much the same as Ayane. She can space Sarah out and crush her decently. Lisa also has throws where she can get guaranteed damage from (64t, 44t). So I say this is similar to the Sarah vs Ayane. Though in the spacing, Lisa can use long ranged OHs.
Most people think Tina is all about throw punishment. Tina can really play offensively. Tina has decent GBs and good throws. Tina cant punish Sarah for obvious reasons but if she can bait a hold, her throws are something to worry about. She also can get really great damage on lightweights after CB. Tina is also equipped with some OHs and has a unblockable attack (easy to see coming though). Tina also can use her crushes alot more since Sarah has many highs. Though Tina's mixups are more string-based, she can really get good damage on lightweights with just stun and launch. I do give the holds, throws, and combo damage to Tina, but I give the environmental damage to Sarah.
Leon is heavy weight, Sarah doesn't care about that. She can still get great damage on him. But of course, he can get great damage on her. I really think Leon has a good chance against her due to his combo and environmental damage. He also has more GBs. If Leon can bait a throw or get Sarah in an environmental situation, lol GG. He also has the best ground throws in the game, some being multi-throw ground throws. He even have multi-part holds. The other grapplers, save Mila and Bayman, can only do 2T and get 1 throw. Sasrah really cant juggle heavyweights after a PL all that good though, but after CB and 8k, lol she doesnt care about your weight class there. Punishment is on Sarah's side since she can punish but her +frames wont allow Leon to punish her. Though she does have her unsafe moments, Sarah players do not throw out her unsafe moves lol.
Another fairly safe character. Rig can pull Sarah's tricks against her. He can use his safeness to his advantage (not as good as she can though). Sarah does not have the punishment fully on her side in this MU. Rig can get very great damage on her due to her lightness and he mixes up pretty well. They both also have very shitty throws and holds (excluding his 41236T but it does 5 damage... but he can get good damage with juggles from it). I honestly think this is a 5-5 MU because they are basically the same (safety, good mix ups, great combo damage, similar hold and throw damage, easily crushable, and both barely crush) but Sarah does have her tricky moments, such as strings that go into a parry. So it is most likely a 6-4 for Sarah.