Every version of DoA2 has had 4 point holds.
Think we're kinda talking about something else then.
With "4 point hold" I assumed we were talking about the split that happened with DoAU where mid kick got changed from 4+H into 6+H?
DoA2 console had only 3 movements for holds, each of them countered both punches and kicks. You could turn on the "advanced hold system" from the menu but if I recall that did nothing but change the input from "4+H" into "4,6+H" (for mid) or something like that.
They had a more complicated system but it was still 3 directions only.
Also, I think they cut that out from the PS2 Hardcore Version, but I might be wrong on this.