How Kasumi's ground game will be?
Her force tech game is nothing to be caught in, still. So it is still good.
Which Properties has her 6PK? It leaves her at advantage?
What are you asking specifically? Are you talking about her 6PK now, or what it was in 4? Her 6PK now is unsafe, only in the middle of the floor is it crazy, especially against players that like to press buttons. If you do it to an opponent and their back is to the wall, the kick won't push and she can be punished.
Which are her options when she does the teleport? They're still the same as DOA3.1? or DOA4?
They work like DOA4 but at the same time like they were in 3.1/2U. It's weird, I have to spend a little more time with them to figure them out.
It's like DOA4 because depending on what she parries, she can get guaranteed follow ups. Its like 3.1/2U because the game doesn't allow you turn around as quick anymore so she gets to the opponents back faster. But then you have to factor in that the parry still works like DOA4. So when you think you can follow up you can't sometimes.
Which properties has her 66K2P?
That was never been a move that I know of in all of my years in playing her. Please stop saying '
properties' I don't think you know what you saying when you use the word. I may be wrong but, I don't think you do. 66K is a move itself, what version of DOA are you playing to get 2P after it?