Monster009
New Member
So hot!!!Would you upload the mod,PLZ!
So hot!!!Would you upload the mod,PLZ!
Don't know if i've done something wrong bbb but the mask toggle doesn't seem to work for me. Do I have to add something specific in dlc tool when installing the mods?seems like the choice has been made to have them separate. here is the secret agent
includes true and matte versions, each with 3 versions of mask toggle (hair, glasses, detail)
download -
http://www.mediafire.com/download/77oif7x6ta6z54r/HSA.7z
bbb adds three ways to do the mask toggle:Don't know if i've done something wrong bbb but the mask toggle doesn't seem to work for me. Do I have to add something specific in dlc tool when installing the mods?
It's a dream become true!
Thank you for your hard work!
Now with this we have all the Season Pass Costumes.
Thank you for your hard work. The result is fantastic! Gros bisous for you !
Excellent work bbb. Nice start to the weekend.
Seeing how the community was even able to realize fixes for the game (again thanks @bbb) I would like make a request on this field me too, more specifically a fix for Phase 4 scarf in her C3 and C4 outfit (the old Kasumi Alpha red and black costumes), that it's just lacking a "piece" in the attachment with the loop:
Seems just that this was an inattention from TN because this element is missed only in her C3 and C4, but not in her C5/C6 and neither in the ninja clans outfits for the girls making use of the same scarfs.
I know that this can appear as a silly request, but this is one of my favourite outfits in the game - I had even asked it as a legacy one for Kasumi much before the entry of Phase - and this bug has always bored me. I would be glad if someone can do something for it (of course only if the fix is doable and not requires too much time, it's far from being something necessary for my life xD).
PS: I'm pretty sure that this fix will not be compatible with the alternative details that I asked previously for making available the recoloring of the outfits, my bad: I know that I needed to ask for this thing before and at this point I would use the modded details even if the scarf will be of a different color in that point (I prefer this scenario rather than to see a missing element).
youtube test
Has anyone been able to succesfully mod an existing character face (i.e. Hitomi or Kokoro) and inject it into the game? I have some experience with sculpting tools and wanted to test it on doa. I used TMC Polygon Tool to extract the meshes i wanted to edit. Next, I opened the mesh in blender and made a few quick changes and exported the mesh using the plugin. The problem occurs when I attempt to use TMC Polygon Insert tool to reinject the mesh. For some reason when I choose the mesh file, which was originally associated with WGT_Face, it's only showing me MOt01_Head4 and MOt01_Head 5. Even if I select the box allowing me to insert into other meshes, WGT_Face still isn't an option.
It's possible my tools could be outdated because I haven't been actively modding (I'm using Polygon tool 0.5.1 and Polygon Insert Tool 0.2.1) and that could be the problem. Or it could be something else entirely that I'm missing. Is there a more convenient way to do this now that I'm not aware of? I see @bbb and @huchi001 are doing great work so they are on to something
maybe it 's because of vertex data size is not appropriate ,Has anyone been able to succesfully mod an existing character face (i.e. Hitomi or Kokoro) and inject it into the game? I have some experience with sculpting tools and wanted to test it on doa. I used TMC Polygon Tool to extract the meshes i wanted to edit. Next, I opened the mesh in blender and made a few quick changes and exported the mesh using the plugin. The problem occurs when I attempt to use TMC Polygon Insert tool to reinject the mesh. For some reason when I choose the mesh file, which was originally associated with WGT_Face, it's only showing me MOt01_Head4 and MOt01_Head 5. Even if I select the box allowing me to insert into other meshes, WGT_Face still isn't an option.
It's possible my tools could be outdated because I haven't been actively modding (I'm using Polygon tool 0.5.1 and Polygon Insert Tool 0.2.1) and that could be the problem. Or it could be something else entirely that I'm missing. Is there a more convenient way to do this now that I'm not aware of? I see @bbb and @huchi001 are doing great work so they are on to something