Marie Rose info thread

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Argentus

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There's 41236T
33T
236P+K
ongyoin P+K
44P+K
67H
64H
61H
Cliffhanger T
All regular tag partner throws
Tag init. Momiji or Tina 66H+P+K w/ Ryu on backup

There's tons of ways to enter the Izuna, rofl. And Ryu experts will use almost all of them.


I'm a very throw-oriented player. You have no fucking idea how throw oriented I am. Ask around. They'll tell you.


Actually, I'm able to free-cancel blocked strings into an Izuna. You can condition those with good yomi. I also use both the standing and crouching version of the Izuna as punish throws for -13 moves on block, or if I think my opponent will block knowing they're unsafe. I also get an Izuna from a full strike chain (CB->Shoho Izuna). I also use Izunas as a wake-up punish. I also use them from Power Launchers, which I use from CBs or as a gap-closing mid-crush punish. I also use the hold variants. I also use the Shoho as a gap-closing high crush.
There are TONS of different set-ups and ways to use Izunas. You obviously have no clue what you're talking about.


He is a grappler. As I just pointed out above, you are totally ignorant of the character, how he's played, what his tools are and what his set-ups are.

True Izuna "spammers" know that one set-up can't win a round. Thus, they are forced to learn the character in-and-out to know different ways to net their izunas. Obviously, you're playing scrubs. If you ever make your way onto PSN, I'll show you what a true Izuna Spammer looks like. I'll make your head spin (literally).

Well duh. I play online. THat's what I'm talking about. Good ryus ARENT Izuna spammers. But I'm just talking about Izuna spammers. More specifically, people who just izuna over and over. But anyways, like I said, I was just pointing out that I hope that Marie isn't just a "spam one grab over and over kinda grappler" like Ryu, but instead has a more well rounded repertoire of grapples to work with. She's not like Mila's, whose whole schtick is being practical and efficient, so just one grab over and over doesn't make any sense for her. (Nor for superninja ryu, for that matter. He needs more grapples. but that's another topic). Regardless, I'm HOPING I can play her as a grappler.

This is the same ignorance observed in the Leon thread.

If u can land max damage at a given situatuon.. then that is the optimal punish, spam or not. Its common sense really. The reason you dont see much madness or spamming in high level matches is because in most cases the opponent is aware of the situation and does what he can so that he doesnt fall into the same scenario 100 times as a scrub would.

But when the opportunity arises, you can bet your ass that izunas gonna come out

So...you try to say I'm being ignorant...while being ignorant of the actual subject I'm talking about and instead arguing about max damage, which has nothing to do with what I was saying. Brute's right in that I'm ignorant in how Ryu's inputs are, because I don't use him, but i'm NOT ignorant in pointing out that I hope she's not a "Just spam one grapple" like most ryu players. This has nothing to do with max damage, this is aesthetic preferences. Just like in the Leon thread, this is you being ignorant of the subject matter, not me. Please don't be a hypocrite Emp. You're better than that.

It doesn't matter if something is an optimal punish/damage or not, if its spam, it's spam. That's all I'm saying. You can argue about how max/optimal whatever it is till you're blue in the face, but at the end of the day, spam is still spam. (even with my Mila, I try my BEST not to spam her mount tackle, whether by same input or various links to it....unless they are a ninja, in which case, fuckem. Or if I keep countering, I can't help that because her counters lead straight into it. But I don't actually aim to tackle most of the time, specifically to subvert spamming, She's not like Ryu, who has to actively TRY To land his signature grapple, as opposed to Mila, who literally just falls into it all the time) And more specifically, I'm hoping Marie Rose has good variety instead of being a spam character. I just hope she's tactical. Unlikely, but hoping nonetheless.

If they aren't a problem, why are you complaining about them? Why are you giving them a second thought?

He has plenty of useful throws and multiple OHs, which someone here already described, and a 4 frame throw. He's a grappler. In fact, I just checked his movelist and he has 27 throws. If some Bass players spammed only one throw despite having access to a lot, would that mean Bass isn't a "grappler" anymore? I don't get what you're trying to say.

Because I'm noting that a character with just ONE signature grapple over and over shouldn't be qualified as a "grappler". Simply on the basis that any character can just spam a single grab over and over.

I don't use Ryu, so wasn't aware he had actually 27 throws. All I ever see is Izuna, Izuna Izuna, which is what I was basing my opinion off of. Actually, on that note, anyone know what the throw count is for each character?

Regardless, as I said, back on topic, I'm hoping Marie Rose has a good variety of grapples.
 

Brute

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Well duh. I play online. THat's what I'm talking about.
So do I. Point moot.

Good ryus ARENT Izuna spammers. But I'm just talking about Izuna spammers. More specifically, people who just izuna over and over.
Well I'm not claiming to be a top-level player or anything like that, but I think I'm at least decent at this game, specifically at playing Ryu. I've developed a reputation for using a unique style of play with him that nets high damage rewards, consistently, from Izunas by pressuring the opponent into making bad choices and eating large damage from it.
There are ways to be an Izuna spammer, but also be a tactical, diverse and technical player.

But anyways, like I said, I was just pointing out that I hope that Marie isn't just a "spam one grab over and over kinda grappler" like Ryu, but instead has a more well rounded repertoire of grapples to work with.
Again, it's about maximizing payoff for opportunity. For example, if you see Tina's who aren't using 364T every time they bait out a hold, they're just stupid. Ryu's no different from any other grappler in that sense. The only difference with him is that he doesn't have breakable combo throws or many OHs. But, most players don't risk just frames on breakable combo throws anyway.

(Nor for superninja ryu, for that matter. He needs more grapples. but that's another topic). Regardless, I'm HOPING I can play her as a grappler.
Why? The ones he has are all he needs.
Actually, scratch that. Having the Flower Garland Drop as a hit throw from 6KK would be fucking awesome.


Brute's right in that I'm ignorant in how Ryu's inputs are, because I don't use him, but i'm NOT ignorant in pointing out that I hope she's not a "Just spam one grapple" like most ryu players. This has nothing to do with max damage, this is aesthetic preferences. Just like in the Leon thread, this is you being ignorant of the subject matter, not me. Please don't be a hypocrite Emp. You're better than that.
Aesthetically, there's not a whole lot to hope for. She has no combo throws. None. She has no fancy inputs like 2141236T or P+K34T6P. Just standard input basic stuff.

It doesn't matter if something is an optimal punish/damage or not, if its spam, it's spam. That's all I'm saying. You can argue about how max/optimal whatever it is till you're blue in the face, but at the end of the day, spam is still spam.
Yeah but the thing is, spam is easy to shut down since it's literally teh same thing. Thus, the burden actually falls on the person who is ALLOWING the grab-spammer to grab-spam, because they're leaving themself vulnerable to the same thing over and over again. Thus, they must be spamming similar tactics in order to be hit by the same spammy stuff over and over.
 

HoodsXx

Well-Known Member
The derailing on this thread makes me go what? All we do is bicker guys. Let's for once be supportive yeah? In other news the japanese players are really something to watch. I really enjoy their matches and how they play doa.
 

Brute

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The derailing on this thread makes me go HOOOOAH (Izuna scream)?
fixed

All we do is bicker guys. Let's for once be supportive yeah?
I agree. Support Izunas and optimal throw punishment.

In other news the japanese players are really something to watch. I really enjoy their matches and how they play doa.
Japan has high level play? That's funny. Have you seen their horrible tierlist? KOKORO is top tier. That makes sense how? And I'm a Brad Wong main and play him at a relatively high lrvel as well and NONE of the JP Brad players are good trust. So to say us western community ain't high level is a joke.
 

Argentus

Well-Known Member
If they aren't a problem, why are you complaining about them? Why are you giving them a second thought?

He has plenty of useful throws and multiple OHs, which someone here already described, and a 4 frame throw. He's a grappler. In fact, I just checked his movelist and he has 27 throws. If some Bass players spammed only one throw despite having access to a lot, would that mean Bass isn't a "grappler" anymore? I don't get what you're trying to say.
So do I. Point moot.


Well I'm not claiming to be a top-level player or anything like that, but I think I'm at least decent at this game, specifically at playing Ryu. I've developed a reputation for using a unique style of play with him that nets high damage rewards, consistently, from Izunas by pressuring the opponent into making bad choices and eating large damage from it.
There are ways to be an Izuna spammer, but also be a tactical, diverse and technical player.


Again, it's about maximizing payoff for opportunity. For example, if you see Tina's who aren't using 364T every time they bait out a hold, they're just stupid. Ryu's no different from any other grappler in that sense. The only difference with him is that he doesn't have breakable combo throws or many OHs. But, most players don't risk just frames on breakable combo throws anyway.


Why? The ones he has are all he needs.
Actually, scratch that. Having the Flower Garland Drop as a hit throw from 6KK would be fucking awesome.



Aesthetically, there's not a whole lot to hope for. She has no combo throws. None. She has no fancy inputs like 2141236T or P+K34T6P. Just standard input basic stuff.


Yeah but the thing is, spam is easy to shut down since it's literally teh same thing. Thus, the burden actually falls on the person who is ALLOWING the grab-spammer to grab-spam, because they're leaving themself vulnerable to the same thing over and over again. Thus, they must be spamming similar tactics in order to be hit by the same spammy stuff over and over.

Shutting spam down doesn't stop the spamming. It just means they aren't successfully spamming.

But anyways. Like I said many many many times over, my only point was that I hoped Marie Rose would be a tactical grappler, with a grapple for every occasion, rather than the type of character to just spam one single grapple, but it doesn't look like she's even a grappler at ALL, at this point.
 

David Gregg

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(tries to quickly change subject)
2ytvfrm.jpg
 
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Russian-chiropractic19

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all i keep hearing is "stop talking post something relevant" ...waiting....waiting...waiting...oh photoshop...waiting....waiting, nope still nothing.

anyhow i understand what Argentus is trying to say even if im pretty sure he doesn't and the answer to his question is "highly unlikely"
 

Awesmic

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I just had a random thought...

Marie Rose's name seems a bit too close to another token loli in the Castlevania franchise, Maria Renard. You don't suppose that...

99e7f61c8c295fe406c48ace7067542c.jpg

8362b31e5cb6e5c36915611fc7a604e9.png


Nah, it couldn't be.
 

Brute

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I just had a random thought...
Marie Rose's name seems a bit too close to another token loli in the Castlevania franchise, Maria Renard. You don't suppose that...
Nah, it couldn't be.
One's got red eyes, one's got blue.

For those complaining about the OT discussion, there's just not really that much to talk about atm. We have limited info on MR and the info we do have has been cut up and analyzed to death several times over already.
 

Kodachi

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Lets play a game guys... What Character doesn't Marie Rose look like? :)
but seriously she's obviously not the most original character in terms of design at the moment so I dont think she's inspired by any of these character's she's just based on a generic Anime Lolita trope used countless times.
347 - cute_girl rozen_maiden shinku.jpg 410893dz.jpg Kobato-gothicloli.jpg
 

KingGhidorah

Well-Known Member
By the time she actually comes out none of us will care, if any do, it's gonna be a small percentage. I bet anything by the time she gets out to home consoles Guilty Gear will have been released already.

I don't know about you guys, but I'm definitely placing DOA on the back burner to get into that.
 
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