SoftCabbage
Well-Known Member
Well, Alpha's and Hayabusa's kicks bounces you nonstop up and down.Nao is pretty difficult to accurately hold when she does get a stun, especially with those dreaded kick delays and possible risk of her doing a nasty throw punish. I found that spacing her out and testing the waters with long range pokes and spacing moves can actually help, and you obviously just have to wait since some of her strings have long recovery when they're finished or free canceled.
So..