I had no idea they were changing body models with costumes. Thanks for the info.
Have you noticed Helena's ugly glitch with her three hairstyles in her ninja costume ?
Nah, I haven't noticed Helena's hair glitches since I didn't buy any of her DLC. Can you maybe post comparisons?
Well...
View attachment 29382
Don't have pictures for her braid and ponytail options, but they are distorted and floating as well when moving. The mask make her hair a glitchy nightmare. Can't believe they haven't tested it.
So unprofessional...
Why is this game so damn awkward? They clearly are putting in the least amount of effort possible.
Less time of development, smaller budget, and outsourcing to a no-name studio in Vietnam. That's likely the gist of it.
Everything else looks better than the characters. WeirdWhy is this game so damn awkward? They clearly are putting in the least amount of effort possible.
I see they're keeping the trend of messing up the models' quality between costumes lmaoHere some observations I made of the recent ninja DLC. Its quality is very inconsistent and some stuff looks outright bad.
First of all, Ryu's DOA5 black falcon suit is way too big for him now. Especially the torso is really bulky, cutting into his arms, which are much thinner in DOA6 than they were in DOA5:
They messed up a lot on Diego. They forgot his scars and the mask which is supposed to closely hug his face, makes it look way too long. His chin area is massive now, and almost reaches down to his collar bone:
On Jann Lee we actually see an improved detail. They apparently finally noticed that he was missing the arm veins that most other male characters have and that especially Jann Lee was famous for in older games:
Remember when his arm veins were actually modelled with polygons in DOA4? O:
Last but not least they for some reason remodelled and messed up Rig's torso. His chest is now way too square and pronounced, especially the middle partition of the pec muscles:
Here's a gif that Chapstick was so kind to make for me to better showcase the change:
His nipples wandered all the way to the sides of his torso.
It's funny, just some months ago I made the point in here that the upper bodies of the male character are way too unnatural and geometric looking...
View attachment 29364
...now it is even worse. I hope this is just the case for this costume.
Meh we are seeing improvements to the game every patch. I think the ninja outfits look awesome, and I think the worst way to look at them for long periods of time (like some of you people do) is at the character select screen where absolutely no action happens.
Did you not see this? No care was put into this lmfaoWell...
View attachment 29382
Don't have pictures for her braid and ponytail options, but they are distorted and floating as well when moving. The mask make her hair a glitchy nightmare. Can't believe they haven't tested it.
So unprofessional...
Where did this wack “visuals in a fighter don’t matter” mindset come from all of a sudden? I see this shit all the time now in response to just about any criticism of a fighting game’s graphics/presentation. It’s like people are settling for less now.
Blinded fanboys that won't accept any criticism of their favorite game, game company or game platform.
Real talk: Us discussing the game's graphics, including its flaws, many of them existent not because of technical limitations on a platform but because of low effort and/or missing QA, is what actually leads to improvements in subsequent patches. I literally sent a male anatomy guide to Team Ninja, they took note, and they fixed their error. So any fanboy coming in here only to complain about us discussing graphical flaws and possible improvements can just get lost please.