Honestly the nerf to 7k is probably not as bad as it looks, the push back means that worse case scenario certain moves will be able to strike punish it if the opponent reacts quickly, much like Lisa's 4h+k.I disagree, 7K was actually fine as is. It was a safe poke and keepout tool, much like Ayane's 3H+K (but Ayane's is much MUCH better all around). Characters do deserve at least one strike thats very safe for them to use, that was Momiji's.
Of course, characters will have varying safety, but there's usually at least one move that stands out as "that move".
Honestly the nerf to 7k is probably not as bad as it looks, the push back means that worse case scenario certain moves will be able to strike punish it if the opponent reacts quickly, much like Lisa's 4h+k.
Momiji already has plenty of other safe pokes in the mid range neutral game (66P, 44K, 2H+K, H+K) and this change is not going to harm her in any significant way, it just means 7K isn't going to be giving out free space on block anymore against an attentive player.
Also I wouldn't consider 7k a keep out tool considering that if it doesn't land on block it's pretty easy to punish once the active frames run out.
Of course, characters will have varying safety, but there's usually at least one move that stands out as "that move".
7K is a keepout tool, that's exactly what I use it for once I've conditioned people to respect the H+K. 7K was also a good mid to combat other i12 mids and it's what allowed her to control Helena's mid strikes in CQC neutral. Because Momiji's 6P is decent, but weak due to 17 damage.
Sure you can use the i12 highs but it's the fact that she had something to make people respect the mid hit level, that was important.
Also, don't forget what I said;
"That move" was Momiji's 7K, that role will convert to H+K now, which isn't a big deal at all. However 7K was fine as is.
I know a lot of people who have mained this character since the release of 5U. I've sub-mained her for about 8+ months and I am completely comfortable with the character compared to most. Enough that I am counter hitting people with H+K, 7K and 3K on reaction as soon as they whiff something within' strike range.
7K was never a get out of jail free card, it was good move that has good application when you realize what it is.
I'm sorry, I didn't realize what you meant about it being a keep away tool until after I posted. When you compared it to 3h+k I assumed you were talking about it as a move that can just be thrown out in the neutral game. I too believe that it's supposed to be used as a punishment tool in response to your opponent (and that function has been left completely untouched), but it was also perfectly legitimate to use it in CQC with the intention of it being blocked (creating space and putting Momiji in a very preferable range) or landing on counter (creating space and doing respectable damage).
Usually low risk moves like this are slower (like Ayane's 3H+K that you pointed out) or they have high recovery frames to compensate (like Lisa's 4h+K). 7k was a weird outlier and I don't think its unwarranted for it to be more in line with everything else.
Smh, they had to nerf Ryu's 214P and 2_4KP well it was fun while it lasted since people thought he was negative frames on block after that.
"For Kokoro's P+K, I don't know if it was necessary to make it throw punishable on block now since it is slow and a high. I would've probably made it a slight negative on block like -3 to -5 or something..
yet another move thrown in the "kokoro useless move" category. the list is pretty big compared to other characters which is a shame. someone needs to talk with TN and get some reasoning behind some of their changes cause i can't wrap my mind around some of them.I mean, considering that she has other, faster highs with similar / better reach (one of which launches on CH)... There's no point in it if it's not a frame trap or the move properties have been changed pretty drastically. Hoping that it'll be something cool / unique that I can incorporate into my play style.
I think TN is afraid of his ora, Ora, ORA! So they used the nerf bat for self-defense.Hory shet….those Akira nerfs -_- Why you do this, TN?! *Does impossibru face*
I am happy that Jacky got that Slide Shuffle K critical burst change though.