loan_grains
Member
yeah bloody roar is my fave to Gado the lion was my fav.
yeah it kind of gives it a chance for it to have some respect in the fighting game community then again there's Bloody roar series lol, that franchise has it the worst.
??best balanced DOA ever (both chars and system)
Why not?Why?
On SEGA hardware to boot.First time in 14 years since DOA2 was released on the NAOMI hardware. Good to see DOA back in arcades!
d3v said:On SEGA hardware to boot.
EDIT: Since it wasn't mentioned here, the game uses the SEGA ALL.Net P-ras MULTI Ver. 2 digital content delivery system (same as GGXrd). This of course points to the game running on SEGA RingEdge 2 hardware (instead of the more common Taito Type X2).
It does make sense now why they reverted life settings back to 300. Matches can end very fast and the average arcade player is going to be feel somewhat ripped off.
This is kind of funny though. If it somehow does well in Japanese arcades there will effectively be a civil war of opinions about the game back east. Arcade audiences want very different things out of a fighter.
Cla said:Why not?
I think universal SS makes system more balanced than ever. Also distance between top and botton tier chars are shorter than previous iterations I've played. Of course it's IMO.
It's definitely yours and yours only.I think universal SS makes sistem more balanced ever. Also distance between top and botton tier chars are shoter than previous iterations I've played. Of course it's IMO.
Can you tell your point of view about balance of DOA5 in comparision of previous DOAs please?It's definitely yours and yours only.
No I still don't agree with this logic
Arcade machines can set 3 round matches just like we do on console tournaments
And arcade operators want games to finish so the next person puts their credit through
So the value proposition for customers is still there. And the precedent - and market of new players they will seek to attract - is vf5fs which has been at or near top of charts for a long time and did not compromise the life setting which remains lower than doa's normal setting.
Fast games are good games. Players being rewarded for landing a setup or combo with enough damage to be able to be on point to close out the round is good policy
300 life just loosens things up way too much and they shouldn't want arcade matches to lack this competitive tension
Every other arcade machine is also set to 3 rounds. That doesn't make it a good deal for DOA if the rounds end quicker than every other machine.