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  1. usagiZ

    DEAD OR ALIVE 2 Modding tutorials and discussion

    Sometimes there's a pointer after the object/bone1/bone2 data that, when followed, references a piece of the model. If so, this referenced object needs to be corrected to the new position in your xpr. (The referenced piece for the elbow joint seems to be the bicep. Change the 15 to the...
  2. usagiZ

    DEAD OR ALIVE 2 Modding tutorials and discussion

    -continued- THE CAT FILE: The .cat file stores the high poly/low poly/shadow model positions, shaders, cloth physics, morph targets (eye/mouth/hand/breast movement), and joints information. There are a couple other things it stores, such as extra objects like Kasumi/Ryu's petals/leaves, Zack's...
  3. usagiZ

    DEAD OR ALIVE 2 Modding tutorials and discussion

    Hey everyone, some of you have asked how I make my costume edits, and I never got around to explaining. This will hopefully explain how I do that. I'll include info for both DOA2U and DOA3. @CoYoTe @uln The process is very similar anyway, up until the .cat file shenanigans. This tutorial will...
  4. usagiZ

    [DOA2++] Moveset Editing Project

    Hey everyone, it's been a while -- my usual greeting these days Anyway, I'm making a serious effort to get a demo together, since it looks like most of the freezing issues I'd been having are most likely caused by my costume edits -- so, I'll probably release the future demo with the original...
  5. usagiZ

    [MEDIA]

  6. usagiZ

    Dead or Alive 3 Custom Skins/Costumes thread

    @Gultigargar Ah ok -- thank you. I must've used an invalid value in the cloth physics. I tested them on emulator before compiling, and didn't have any crashing - so it might be xbox specific? I did re-upload a quick fix of some of the costumes, including leiA5-A6-A7-A8, since they all use the...
  7. usagiZ

    @HHH816 Made it myself - Costumes made by me, and moveset made using animations from other...

    @HHH816 Made it myself - Costumes made by me, and moveset made using animations from other characters, and unused/hidden animations.
  8. usagiZ

    [MEDIA]

  9. usagiZ

    Dead or Alive 3 Custom Skins/Costumes thread

    Hey guys, I compiled the costumes I've made for DOA3 so far - and I've also updated the costumes from my previous post here. Get them here - -Edit- I made some adjustments to a few of the costumes, there were a few things I missed before compiling them all. Please let me know if you...
  10. usagiZ

    [DOA2++] Moveset Editing Project

    Hey everyone - thanks for sticking around and keeping an eye on this project, despite no updates for all this time. Don't really know what else to say other than I really appreciate it, and sorry to keep you waiting, honestly. I haven't stopped working on 2++, but I haven't had the time or...
  11. usagiZ

    Dead or Alive 3 Custom Skins/Costumes thread

    Was working on some DOA3 stuff recently, and thought I'd make a few costumes as well. http://www.mediafire.com/file/dy5ejiqfbmxa2ev/3Costumes_01.zip Pls let me know if you run into any issues using these~
  12. usagiZ

    [DOA2++ MOD] Gen Fu Edited Moveset (Time Attack)

    Time attack with Gen Fu's edited moveset. Life Gauge set to Largest, Difficulty set to Normal. * * * * * * Gen Fu was a little tricky to edit, since I was hesitant to mess with his existing tools. He was buffed quite a bit as a result of switching over his old properties to the new 2++ standard...
  13. usagiZ

    [DOA2++ MOD] Bayman Edited Moveset (Time Attack)

    Time attack with Bayman's edited moveset. Life Gauge set to Largest, Difficulty set to Normal. * * * * * * Bayman shared too many moves with Leon in DOA2U, so I made him closer to his DOA4/5 incarnation. He now has his forward roll (0:27) with 3 followup options - 2 mid punches or a low kick...
  14. usagiZ

    [MEDIA]

  15. usagiZ

    This costume is definitely one of my favorites - Gaudy? Maybe, but I'd be interested to see an...

    This costume is definitely one of my favorites - Gaudy? Maybe, but I'd be interested to see an updated version. I tried remaking it a while back: [/spoiler]
  16. usagiZ

    Megaman Legends, Dino Crisis, Bloody Roar

    Megaman Legends, Dino Crisis, Bloody Roar
  17. usagiZ

    [DOA2++ MOD] Ein Edited Moveset (Time Attack)

    Time attack with Ein's edited moveset. Life Gauge set to Largest, Difficulty set to Normal. * * * * * * Ein always seemed to lack options in his moveset, so my goal was to fill out his moveset a little more where he fell short. Starting off, he has a new mid kick option as PP6K (0:12) it's -5...
  18. usagiZ

    Ok, thanks - I think that's what I've been doing, or at least trying to do anyway. Tbh, I also...

    Ok, thanks - I think that's what I've been doing, or at least trying to do anyway. Tbh, I also don't punish everything I should which has definitely cost me quite a few matches.
  19. usagiZ

    What's the etiquette when people aren't punishing things they should? Do you just continue to do...

    What's the etiquette when people aren't punishing things they should? Do you just continue to do things from disadvantage or...?
  20. usagiZ

    Hmm... I sort of wish rank was per-character. Idk, maybe that's a Bad Idea™

    Hmm... I sort of wish rank was per-character. Idk, maybe that's a Bad Idea™
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