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  1. MajesticBlue

    Team Ninja Twitter

    As soon as everybody heard Ryu has force techs that should have been a red flag for everybody to go find them all with their character lol. Well, other then us who only have the game on 360. Still It makes me kinda sad that hardly anybody is looking or posting about them. Sounds like the ground...
  2. MajesticBlue

    Character development *Future patch discussion*

    Yes it was.His only guaranteed options were 33P and 3P+K. Also I think 236P would be guaranteed as well. Chances are that can lead into a possible untechable situation and be a little better then Shoho. The Shoho might be a better options for ceilings and style points though. I also see 3P/6K...
  3. MajesticBlue

    Character development *Future patch discussion*

    The way I see the patch is pretty simple. I think the balance in Doa 5 is pretty bad, however they don't have enough time to go back and balance everything prim and proper like. So as a subsitute of balance, the patch is one way to make the game competitive and interesting. While I would be...
  4. MajesticBlue

    Character development *Future patch discussion*

    Do you think there is any chance the untechables are an unintended part of the bad patch? Also I hear they pretty much nerfed the ground game for everybody else, so it is kinda odd. As far as I see either Ryu was one of the only characters to get true untechables again or other characters are...
  5. MajesticBlue

    Character development *Future patch discussion*

    Thanks. I just was thinking about their launch heights and like you said, was wondering what 6KP would do. Maybe even 8KK. Figured they were at least worth a mention. Since I hardly ever see launchers like that brought up anywhere.
  6. MajesticBlue

    The Official NorCal Thread

    I think it is pretty cool you guys are doing this. West coast has the chance to grow strong it looks like. Really hope one day soon I can make it out to play with you all offline. I also still feel bad for missing Nykko's tournament. It all sounds like a blast.
  7. MajesticBlue

    Character development *Future patch discussion*

    Hey I have a quick question for anybody with the patch. If you stun with 6K and then do another 6K do you get the old 6K launch that nets you an air grab? I was starting to wonder if maybe he has untechables off his launchers like 3P, 3P, or any move you can use as an unconventional launcher by...
  8. MajesticBlue

    Hayabusa ninjutsu: Untechables!

    Hahah, yeah, I never really could drop Ryu either. It was easier to drop Doa 5 then it was to drop him, so I found myself not playing very much at all. Things be lookin pretty good now though. My whole world used to be untechables so this should be fun. Looks like after the patch I gotta start...
  9. MajesticBlue

    The lack-of-stagger-escape glitch poll

    I don't play 2d fighters so I can't compare them. That one guess in the fighters I play is almost always a risky option. Most of the time risk vs reward makes sense and does not come from a safe delayable poke.The way I see it in this just going for a poke is one of the scariest and deadliest...
  10. MajesticBlue

    Divekick - The ONE TRUE GAME!

    Uncle Sensei is the man.
  11. MajesticBlue

    The lack-of-stagger-escape glitch poll

    The issue isn't the guaranteed damage. The issue is if every option you have is too good or of equal value it makes the game random. Like when game theory was talked about before, If you don't know what their best option is how can you defend against it? I see it as Stun then guess for half a...
  12. MajesticBlue

    The lack-of-stagger-escape glitch poll

    Most of the characters I have looked into really have very little use for it as well. So I seldom use it or go for it. It is just something I haven't seen pop up yet so I found it kinda interesting. The way I look at fighting games is a little different then most. I think too much. It really...
  13. MajesticBlue

    The lack-of-stagger-escape glitch poll

    I would think lots of stuns hover in the range to do a sitdown without SE. To be honest I can't name anything off the top of my head though so maybe it is black and white in that regard. It would change CB quite a bit though. I remember when I was going through Hayate's stuns. I only found like...
  14. MajesticBlue

    The lack-of-stagger-escape glitch poll

    I find other games more cut and dry then Doa. Also throw in the low risk very high reward (Since almost everything is a counter hit in Doa it is kinda like anything anybody does is a huge risk for high reward, it is just whoever guesses right first.) aspect as well as string delay. The real...
  15. MajesticBlue

    The lack-of-stagger-escape glitch poll

    To me it sounds pretty broken *because* some semi fast stuns are fast enough to go into sitdown stuns and then guaranteed critical bursts. Like with Ryu I see CH 6P or 3P into sitdown stun, into another sitdown stun into a critcal burst that ends in an untechable. We also have the new health and...
  16. MajesticBlue

    Character development *Future patch discussion*

    Oh, I wasn't saying that they were pseudo force techs, just that they look like the psuedo ones I have been using is all. As far as terminology goes the reason I asked if 7k was needed is if they were like Doa4, where if you did the untechable you could choose how you wanted to force tech them...
  17. MajesticBlue

    Character development *Future patch discussion*

    Great work on finding the untechables Kakita! This sounds like very good news. It kinda sounds like the pseudo ones I found before the patch. Do they auto tech up or do you have to force tech them with like 7K? Either way it sounds awesome. If I had the PS3 version I would help break it all down...
  18. MajesticBlue

    Character development *Future patch discussion*

    If 6K stuns that would be great. I actually think I would rather it stun on counter hit then launch. Even though 6K airgrab is decent at least we would have a midk kick stun.
  19. MajesticBlue

    I Have A Button Mashing Problem...

    I kinda find I don't hit enough buttons when I play. Every option I have is too scary hahaha. So I have the opposite problem. At least if you mash you have a chance to get some damage. If only punishing worked better online...
  20. MajesticBlue

    Character development *Future patch discussion*

    HAYABUSA [NEW MOVE] P+K4: now transitions into Ongyoin. Unless this give him around plus 8 chances are it doesn't matter and is just another gimmick. [NEW MOVE] 46H: added expert mid kick hold. That is cool. P: changed startup from 11 to 10F. Geez that only makes sense. 3P: added strike...
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