Search results

  1. grap3fruitman

    DOA4 Playable Alpha

    Successfully figured out how to replace the Random Select with Alpha-152. Unfortunately Alpha's shaders still currently crash the Xenia emulator. Here's the patch file. 544307D1 - DEAD OR ALIVE 4.patch.toml title_name = "DEAD OR ALIVE 4" title_id = "544307D1" # TC-2001 hash = "7F840B8DEFDB5C5E"...
  2. grap3fruitman

    DOA3 Beta in the wild apparently

    Here's a DOA3 beta ISO premodded to replace the random-select with Genra: https://archive.org/download/2001-10-14-doa-3-prototype/2001-10-14-DOA3-Prototype_GenraReplaceRandomSlotMod.iso No need to use a trainer or Cheat Engine with this version. Below are the details for reference or if you...
  3. grap3fruitman

    DOA4 Dead Or Alive 4 'ingame' on PC! (emulation)

    Xenia-Canary supports patches (https://github.com/xenia-canary/game-patches). Here's a few minor mods I've found so far: 255 Combo Limit Character Distance Limit Increased Alpha152's Character Slot Restored 544307D1 - DEAD OR ALIVE 4.patch.toml title_name = "DEAD OR ALIVE 4" title_id =...
  4. grap3fruitman

    DOA4 Playable Alpha

    So I was able to restore the missing character select slot for Alpha (simply set the byte at 0x821b52d3 to 01). But I can't yet figure out how to get said slot filled. I found where the Alpha-152 unlock flag is set (0x831a0aee) but I put a read-breakpoint on there and that byte doesn't seem to...
  5. grap3fruitman

    My DOA Ghidra Projects

    La Mariposa's Command list from the DOA4 Beta; no English names available for her moves at this point in development. ラ・ケブラーダ PPPP+K コンボドロップキック PPK コンボロードロップ PP2K ローリングソバット PKK スクリューエルボー(仮) 3PP トリプルエルボー 6PPP ローリングエルボー 6P4PP エルボー~ソバット(仮) 6PK 上段後ろ回し蹴り(仮)...
  6. grap3fruitman

    My DOA Ghidra Projects

    Hayabusa's Command List from the DOA4 Beta Ren-Geki-Dan 連撃弾 PPP 0x015F Kusen-Zangeki 空旋斬撃 PP4P6P 0x0154 Mekki-Tatsumaki 滅鬼竜巻蹴り PP4PK 0x0155 Ren-Kikoku-Shintei 連・鬼哭神啼脚 PPKKK 0x017F Jinpu-Ren-Kyak 陣風連脚 PP2K 0xFFFF Hato-Geri 波濤蹴り PKK 0x017B Hatotsu-Rensho 破突連翔 6PKK...
  7. grap3fruitman

    My DOA Ghidra Projects

    Ayane's Command List from the DOA4 Beta Hajin-Sosho 覇神双昇 PPP 0x0145 Renjin-Renten 連刃連天脚 PPKK 0x0147 Renjin-Koeiso 連刃弧影爪 PP6PP 0x016A Hajin-Kyak 覇神脚 PK 0x0148 Koeiso 弧影爪 6PP 0x0150 Soha-Kyak 双覇脚 66P6K 0x014F Fuzan-Ryub 風斬龍舞 3P4P 0x0152 Jirai-Enjin 地雷炎陣 33P2_K...
  8. grap3fruitman

    My DOA Ghidra Projects

    Jann Lee's Command List from the DOA4 Beta, including ACTCODES. There's something weird going on with the ACTCODES for a few of his throws. Some have two, while others have none; this is expected with sidestep attacks but seems like an error in the data. Sway Jab スウェイジャブ 7P...
  9. grap3fruitman

    My DOA Ghidra Projects

    Bass's Command List from the DOA4 Beta, including ACTCODES. Combo Gong コンボゴング PPP 0x012E Combo Hammer コンボハンマー PP2P 0x0153 Combo High Kick コンボハイキック PPK 0x012F Combo Kick Rush コンボキックラッシュ PKK 0x0131 Wild Swing ワイルドスイング 6PP 0x0133 Hell Stab 地獄突き P+K 0x0134 Elbow Rush...
  10. grap3fruitman

    My DOA Ghidra Projects

    Kasumi's Command List from the DOA4 Beta, included ACTCODES. Hitenjin 避天刃 4P 0x0140 前JP~二連突き(仮) 前JP~二連突き(仮) PP 0xFFFF 連突白鷺脚 連突白鷺脚 PPKK 0xFFFF 連突白鷺閃 連突白鷺閃 PPK2K 0xFFFF Ren-Kaio-Sentots 連界央閃突 PPPP 0x0133 Ren-Kaio-Enb 連界央炎舞 PPPK 0xFFFF Ren-Getsusai 連月砕 PP7K 0x0134...
  11. grap3fruitman

    My DOA Ghidra Projects

    Spartan-458's Command List from the DOA4 beta ナックルアロー(仮) ナックルアロー(仮) 7P ワンハンドハンマー(仮) ワンハンドハンマー(仮) 1P ジャンピングストレート(仮)...
  12. grap3fruitman

    My DOA Ghidra Projects

    Preface: I don't know what I'm doing. I've sorted a lot of data and learned a bunch about DOA in the process but I've still got a lot of work to do. You're welcome to contribute or just browse these projects but these are the ones I've probably done the most work on. Some notable things I've...
  13. grap3fruitman

    Turns out the input for Alpha's teleport in DOA4 is... 152. I'm not joking.

    Turns out the input for Alpha's teleport in DOA4 is... 152. I'm not joking.
  14. grap3fruitman

    DOA4 Playable Alpha

    Ripped ALPHA-152's command list from the beta: ATTACKS Hitenjin 避天刃 4P 前JP~二連突き(仮) 前JP~二連突き(仮) PP Renzuki-Hakuro 連突白鷺脚 PPKK Renzuki-Hakurosen 連突白鷺閃 PPK2K 月輪脚(仮) 月輪脚(仮) PPPPKKKK 閃地脚 閃地脚 PPPPKKK2K Ren-Kaio-Enb 連界央炎舞 PPPK Ren-Getsusai 連月砕 PP7K Renko-Rekkuga 連光裂空牙 PP6PP...
  15. grap3fruitman

    Tekken

    Extraction Setup Guide: https://github.com/CDDTreborn/Tekken7_PC-Modding-Guides/wiki/Setup-Fmodel-%E2%80%90-Tekken-8 Modding and replacement guide for Hogwarts Legacy but everything here applies to T8 except the UE5 version: https://modding.wiki/en/hogwartslegacy/developers/getting-started...
  16. grap3fruitman

    DOA3 Beta in the wild apparently

    Those turn rendering elements on/off - I thought the trainer would work and maybe the user would like to take some clean screenshots. EnvironmentDisplay turns the environment rendering on/off. CharacterDisplay_P2 turns Player2 rendering on/off. (I didn't include in the trainer because I found...
  17. grap3fruitman

    Looks like Xbox is getting Zune'd.

    Looks like Xbox is getting Zune'd.
  18. grap3fruitman

    DOA3 Beta in the wild apparently

    I'm sorry - I'm not a very good hacker. Thank you for testing - I was curious which one would show up at least. I need to figure out what I did wrong.
  19. grap3fruitman

    Dead or Alive 3 Custom Skins/Costumes thread

    Yeah, the unlock stuff is somewhere else. What you could do with the above is set say Bass to have all his alts on slot 1 and then select them with different buttons; doesn't work on slot 2 for some reason. Need to investigate alts further. But I think I found where the unlocked costume values...
  20. grap3fruitman

    Dead or Alive 3 Trailer (2001 Tecmo)

    Dead or Alive 3 is a 2001 fighting game developed by Team Ninja and published by Tecmo for the Xbox console. Dead or Alive 3 improved upon the gameplay and graphics in beautiful detail compared to that of its predecessors. Source: GameWave DVD Vol. 10...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top