DR2K
Well-Known Member
Can you name a fighting game that has a cast of characters that deal an equal amount of damage for every single character?
Divekick
Can you name a fighting game that has a cast of characters that deal an equal amount of damage for every single character?
Divekick
Which is irrelevant, as each kick does 1 BILLION DAMAGE!!!!Even in Divekick they all have different kick power with Kung Pao having the strongest kick and Mr. N--the weakest. (Section "DATA": http://wiki.mizuumi.net/w/Divekick)
Which is irrelevant, as each kick does 1 BILLION DAMAGE!!!!
It doesn't need a nerf, online needs a buff. Do I think it being an OH is a little dumb? Yeah, sure. Do I want it nerfed because of that? No, I deal with and adapt to it.
LOL at people crying for nerfs, yet while in the real world, a supposed "low tier" character takes a major.
We figure out what works, how it works, and why it works, and when can anything ever be applied correctly. Game developers can only tell players so much, it's up to us players to figure everything else out.
Divekick. xDYou people forget you're not going to get a perfect game. How many fighters ever comes out flawless without any problems?
Yo, divekick is the shit!Divekick. xD
Well said. I try to keep in mind that, it's the first DOA, without the person that conceived DOA. I say, encourage what they've made, and pursue 'refinement'You people forget you're not going to get a perfect game. How many fighters ever comes out flawless without any problems? I'm sure never. Offline competitive play is going to help developers find out what needs to be fixed in the long run. Just like you had arcades updates of many fighting games back in the day because arcades were used for competitive players to find out what's wrong with there games and of course build a competitive scene. This is why we have to depend on offline competitive scene to find out what is wrong with said game in the long run. You can't expect developers to catch every little flaw. That's pretty impossible. It didn't happen before. It's not going to happen now.
I think of game patches pretty much as I think of arcade updates. Except this may be more expensive.
you live in kentucky bro? we gotta do some casuals lol[/quote]You make a lot of sense with the comments that you posted but, you have to know your audience. Casual gamers won't be found on a forum in all likelihood. When noobs and wannabes, buy their copy of DOA 5, they're looking for instant gratification, not a seminar. You are excused for not seeing it this way, developers are not. Core gameplay is not to be sought for, it is to be given. People need obvious visual and or audio input to make sense of what's happening to their fighter, i.e. birds flying about their head. It looks silly, but it conveys almost immediately, what's taking place. Put the information out for everyone to see, -- I'm not referring to match-ups, the casual player feels they're good anyway -- not just the diligent. I asure you, you'll find fewer erroneous comments stated as dogma.
you live in kentucky bro? we gotta do some casuals lol
I prefer Senor Footsies.Divekick. xD
That's just straight up art.I prefer Senor Footsies.
http://www.gamespot.com/senor-footsies/videos/the-3d-future-of-senor-footsies-6399490/
I prefer Senor Footsies.
http://www.gamespot.com/senor-footsies/videos/the-3d-future-of-senor-footsies-6399490/