Kasumi 44P should keep its tracking imo. I mean, the animation was made to emphasise the fact that it is a slow tracking move.
The removed BT 2p re-float properties also feels strange since this was not part of why people hated Kazoomy. I could understand a nerf to 6PK on block, especially since the other ninja won't push you a half-screen away with their 6PK, but the bt 2P re-float could stay for some generic combo routes *downplay like a pro
Also also, Christie doesn't need her old bokuhu. That's why Helena exists. Bok22 is still more evasive but Christie has it all now: evasiveness, rushdown, range, speed, and mixups, playing with intended character archetypes and rendering Helena almost useless with her unique flaws. Why deal with low range and an 11f jab when Christie is Helena+Kasumi+Kokoro in 1 character with the only flaw being some weaker throws? There's a reason why some of the top players call her a crackhead and the best non-ninja character together with Tina
Leifang 9P is punishable on hit too, -14 or -15. Got a ch combo after having been hit by it... add the slightest delay to the followup and you basically 50/50 yourself, with the opponent getting more dmg and more favourable situations off a Lei 9P than you will get. It shouldn't be that negative on hit, punishing Leifang players for playing the character.
And Raijin should do slightly more dmg than Izunas since it is harder to do. The instakill is nice but just slightly op :^)
Thanks for coming to my Ted talk