Just in:
- Why do I feel like that Hitomi wall throw is new? Ref: @0:52
- Hayabusa's 2P is really really REALLY fast compared to what it used to be. It looks like his 1P without the twist. Ref: @1:33
- BRUV is the REAL FSD coming back?? Notice Hitomi freestep dodge Hayabusa's 4K. This isn't a regular whiff because if Hitomi was still in this situation she would've had to block it. That's wild. Ref: @1:40
- Hitomi's 214KPP bounces enemies. Ref: @1:54
- Zack's PPPP looks okay, but I won't be using it as PPPK is still better. This is just for the delay mixups. PPPP or PPPK the enemies are now going to have to guess. They really gave this man ANOTHER 50/50 ending string lmaooo
- Jabs don't stun on CH anymore. Lets hope this is the same for HiCH too. Ref: @1:15
- Leifang's 1P+K still dodges everything ffs. Ref: @1:39
- Break Blows can be interrupted in the late frames. Ref: @1:43
- Zack's 3KKKK etc looks a bit slower. Like... Each kick looks 1F slower. Ref: @2:18
- You can still get a full Break Blow off of back-turned opponents. Ayane can STILL get it. Ref: @2:32
That's a mid punch which I personally think kinda useless,semi safe I think,much like -7 guarded same with mid K,can't be charged either,worsely in juggle it's still useless
To my knowledge,Zack my man pretty suffers in DOA6 for now,cause I think he loses too many tools to reset due to the cancellation of FT,and clearly his damage does not be enough buffed.
I remember we had a discussion about his rebounce juggle right?well according to my test,that did not happen lol,sad
Dude you must had saw exhibition matches right?among whole matches,there is NO FT AT ALL,every time they wanna FT opponent,they whiffed or hitted by WUKs while in same situation of DOA5LR,they will tech them up. Neither hard knockdown,like rig‘66P,,nor juggle knowdown like rig‘s PP2KK could be potentially FT,which just like I used to worry at early threads.Ground game becoming much more ugly than DOA5LR.DOA6 's floor like a safe house now lol.What a bad news for zack.