Lets talk about redesigns

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crapoZK

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wKLmkut.jpg
I actually like the lighting change in the Throwdown stage. Still waiting for more 4K images before I chat shit on the graphics. This isn't my field xD
 

Tyaren

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Nah not buying it. like I said I know how a stream can change the image. The differences are too big to blame it on stream loss of quality, on texture level alone, shadows too.

And yes, It's a good thing you showed us the images (though I did notice from the trailers that something looked different :p)




Youtube was 1080p/60

I am done...

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Cadaveri

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More mature than ignoring facts presented to you from someone who knows what they're talking about and "Not buying it" because of what you perceive to be true. :thumbs up:

Not seeing any proven facts here, apart from few truths about image compression.

That's not immature that's me in utter despair, lol.

Ye I guess that makes two of us. I'll eat my words with pleasure If the moment were to arise though.
 
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Tyaren

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Ye I guess that makes two of us. I'll eat my words with pleasure If the moment were to arise though.

What are you despairing for? You basically only said "nope" whenever I wrote these huge walls of texts explaining over and over the power of poor image compression to you. You seem to have little knowledge it seems as you mentioned resolution and framerate, which are irrelevant in this case.
On top of that I was the one who took these screens and compared them, lol. When I originally shared these images here and on another forum I specifically told everyone to NOT look at the detail or lack of detail in these images and only at the missing lighting effects, because I edited these images and I can tell you first hand that they are not representative. One is a direct feed, HD screenshot, the other is from a terribly compressed 720p video. I then made them smaller and was lazy and saved them as jpegs instead of more representative pngs.

You rather believe some guy on the internet who then basically stole my comparison and slapped some colorful text on it, compressing it even more.
That's grounds for despairing.

@Mr. Wah, you played the game, can you please confirm that there was more than enough character detail and texture detail?
 
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Cadaveri

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What are you despairing for? You basically only said "nope" whenever I wrote these huge walls of texts explaining over and over the power of poor image compression to you. You seem to have little knowledge it seems as you mentioned resolution and framerate, which are irrelevant in this case.
On top of that I was the one who took these screens and compared them, lol. When I originally shared these images here and on another forum I specifically told everyone to NOT look at the detail or lack of detail in these images and only at the missing lighting effects, because I edited these images and I can tell you first hand that they are not representative. One is a direct feed, HD screenshot, the other is from a terribly compressed 720p video. I then made them smaller and was lazy and saved them as jpegs instead of more representative pngs.

You rather believe some guy on the internet who then basically stole my comparison and slapped some colorful text on it, compressing it even more.
That's ground for despairing.

@Mr. Wah, you played the game, can you please confirm that there was more than enough character detail and texture detail on the characters?

I believe what I see & not many are denying that the game looks good.
It's just when you're shown a product of A+ quality then you see the same product as a B for example.
 

ryu_highabusa

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Could that just be the difference between highest and lowest VFX settings? I'm just speculating but it's like how the majority of players here turn off effects in DOA5. I don't know that's what happened but it's possible that was the compromise between turning them off completely and having them take up the entire screen. idk

The lighting differences aren't just downgrades, some of them are fixes. Like, why would the background characters and elements in the colosseum be casting giant shadows? It's daylight, they're outside, their shadows wouldn't cast into the inside of the stadium - the Evo build fixed that.

I did prefer the lighting on the skin in the E3 version though. They brightened up the street stage so you could actually see and fight each other. That was a majority complaint online. I mean, the original more dynamic lighting looked frigging amazing and I hope they can find some solution in-between that's better than just completely lighting up the stage. Have lots of smaller lights that are actually elements of the stage maybe? Heck, can we have one stage that lit up exclusively by candles? Like you know that scene in DOA2 where Jann Lee blows out the candle? That would be cool if you knocked some over the stage got darker as a result.
 
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NewWestFan

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Sorry, needed to let off some steam. :(
I appreciate you no worries ♥ Real talk though I doubt they'll drop such a unique fighting style from the game. Lisa defines cool to me when she's done right and your opponent guesses wrong. If they rework some of the movelist and some animations for her it would be amazing. :p
 

KnacKrover

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Unstable / laggy FPS perhaps. They needed a more stable build and decided to downgrade (permanately, who knows.. hopefully not).




You must've noticed more downgrades than just the lighting, you've been linking the pictures :D


Even the background details on the Helena comparison, It's looking more like DOA5 stage detailing than a new game If you ask me.

ytpiFh4.jpg


wKLmkut.jpg
Holy crap! I feel like the early build looked better than EVO that's some nice observed:ninja:
 

Cadaveri

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This is with even more downsizing to fit the original picture.
Lighting (and shadows) + stream muddiness ¯\_(ツ)_/¯
(the rope might be lighting related as well dno)

Though in the Helena picture, It was even easier to notice the differences.

Either way the lighting changes are pretty horrendous decision.

aifRPAi.jpg



Also pretty sure the effects have been changed in this one as well (+ lighting ofc)

Dj_qX3iUwAAVSIC.jpg
 
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