PC: Community Mod Resources

Status
Not open for further replies.

bbb

Well-Known Member

yes its possible as long as you have an obj (or any format recognizable by blender) of the model. I have successfully done it with lollypop chainsaw and ff13 hair styles.

you will require a hair tmc with similar hair animation in order to have it animate.

this previous post of mine explains the weight transfer option

http://www.freestepdodge.com/threads/pc-community-mod-resources.5565/page-46#post-271613

however, manual painting may be required afterwards if the transfer wasn't perfect.

another thing to keep in mind is that with hair tmc, for some reason when adding a custom hair, it ends up floating high over the character in game, so you will need to move the obj in edit mode down to compensate.
 
Last edited by a moderator:

C3S4RFC

Well-Known Member
A new version of my mod using the last tools:

Lisa as Christie of Tekken

DOWNLOAD: https://drive.google.com/file/d/0BzMvfmLOQVzPV1NCeVFwaEtpSnc/view?usp=sharing

game 2015-09-19 20-15-20-07.jpg
game 2015-09-19 20-16-49-59.jpg
game 2015-09-19 20-18-14-71.jpg
 

Lei-Fang

Well-Known Member
yes its possible as long as you have an obj (or any format recognizable by blender) of the model. I have successfully done it with lollypop chainsaw and ff13 hair styles.

you will require a hair tmc with similar hair animation in order to have it animate.

this previous post of mine explains the weight transfer option

http://www.freestepdodge.com/threads/pc-community-mod-resources.5565/page-46#post-271613

however, manual painting may be required afterwards if the transfer wasn't perfect.

another thing to keep in mind is that with hair tmc, for some reason when adding a custom hair, it ends up floating high over the character in game, so you will need to move the obj in edit mode down to compensate.

Thanks a lot for your clear and helpful explanation ‼
 
  • Like
Reactions: bbb

robhal

New Member

Attachments

  • LISA_COS_055.rar
    8.7 KB · Views: 691

bbb

Well-Known Member
this make possible to taking vertical pic..
but I don't know how to use that
and I saw your reply for this..

Don't recall replying about this. If you mean how my screenshots are vertical, they are just horizontal zoomed out, and cropped vertically in mspaint
 

ChrisArmoun

Well-Known Member
I'm having a bit of a problem. I've decided to try out the TMC polygon tool to edit some meshes of my own but no matter what I do the game crashes when I go to choose the outfit. If I do a basic mesh swap it works fine but if I make even a single modification to the mesh in blender before exporting it back out the game crashes.
I'm importing and exporting using the tmc mesh plugins. The only difference is that when I use the sculpt tool or any other tool I've tried and export the mesh, the game crashes. Mind you, I'm not changing the mesh density or polygon count. The previews load in noesis without issue after using the polygon tools so I'm at a loss. Anyone know what causes this?
 

KasumiLove

Well-Known Member
I'm having a bit of a problem. I've decided to try out the TMC polygon tool to edit some meshes of my own but no matter what I do the game crashes when I go to choose the outfit. If I do a basic mesh swap it works fine but if I make even a single modification to the mesh in blender before exporting it back out the game crashes.
I'm importing and exporting using the tmc mesh plugins. The only difference is that when I use the sculpt tool or any other tool I've tried and export the mesh, the game crashes. Mind you, I'm not changing the mesh density or polygon count. The previews load in noesis without issue after using the polygon tools so I'm at a loss. Anyone know what causes this?

Polygone tool is very picky. The possibilities are limited. You won't be able to see your new costume in noesis, it's normal. Maybe you shouldn't modify the meshes in blender and only use polygone tools.
 

ChrisArmoun

Well-Known Member
Polygone tool is very picky. The possibilities are limited. You won't be able to see your new costume in noesis, it's normal. Maybe you shouldn't modify the meshes in blender and only use polygone tools.
Thanks for the info. I was able to see it in noesis which is why it was so strange that it was crashing. I think I've figured it out. I believe the tmc I was using had become corrupted somehow. When I re-extracted it and tried again it worked without issue.
 

mralex

Well-Known Member
Thanks for the info. I was able to see it in noesis which is why it was so strange that it was crashing. I think I've figured it out. I believe the tmc I was using had become corrupted somehow. When I re-extracted it and tried again it worked without issue.

I have the same problem in some of my mods, i try to put first the body, later the part of the costume that have more size, and so on....
 

Yuffie

Well-Known Member
Tekken mods? wow, modding seems to expand.
Hey are MK9/X mods possible on DOA? I saw Ryu as Sub Zero.
I want to know if Jade/Mileena/Kitana/Sonya can be imported
 
Status
Not open for further replies.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top