David Gregg
Well-Known Member
They really don't have much "personality" yet. All we've seen are some superficial lines and gestures. You'll have to wait for DOA 6 for that. Not that it matters that much anyways for a fighting game.
Not that it matters that much anyways for a fighting game.
I'm sorry but I will disagree forever on this point XD I'm convinced that if you get favourite characters in a fighting game you can't do it always because how they play, but partially even because you like their personality: the balance changes according to how much you are playing competitevely or less, but for me both the factors are always present in some degre. It's for this reason that i think that story modes where to see the character interact with each other are a fundamental part for such games, indipendently from the plot in itself.
I'll only take character personalities and story plot as serious as the developers are and for now at least both of them have been put on the back burner. We will have a total of 10 characters once LR comes out who have no substantial story in 5 (and if you want to get even more technical the 3 VF characters added to vanilla really have no relevance to the plot at all). TN is more focused on adding/creating them and polishing the gameplay aspect which I'm okay with.
Out of the new characters introduced in DOA5UA, Marie Rose and Nyotengu have the most entertaining personality. Marie Rose is aware of her cuteness and doesn't hide it. Nyotengu is just arrogant and brash, but I like it. This new girl in DOA5LR has to bring it, especially since TN is hyping her up with a release date.
Reading your answer I'm not sure if you misunderstood me: I wasn't disagreeing with you stating that the new characters of Doa5U are in shadow compared to the others: of course, we can just imagine their attitudes from their few lines and poses available in the game - and even if I would like to see them already involved in the story, like you I'm anyway ok with waiting for it. My focus was just with your statement that the personality in general it's not important (if this is what you meant): I could be wrong but I suppose that you like Eliot even for reasons that go outside his fighting style or gameplay characteristics, my point was just this one.
err right, im just going to leave this here
No sorry you understood me correctly I really did say that. XD And you're right, part of the reason why I wanted to use Eliot in 4 was because I liked his apprentice story. It doesn't matter so much to me now (nor does it matter for my other main Hitomi who's personality I've grown to dislike yet I will continue to play b/c I like her fighting style). It's true the story can provide the entertainment value and can make the characters more relatable but I guess I've changed my outlook on what are important factors for me when picking up a fighter. XD
With his statement on the cuteness I believe that Jyakotu was talking about the lose pose of Marie Rose, where evidently she is trying to get attention/pity from the opponent with a fake cry. However her other lines doesn't indicate this side of the character, and on the opposite in some circumstances she is openly teasing the opponent (her opening "Oh dear" or the taunt "Baka"). So this particular "seduction" of the opponent seems to me more a "last resource" thing XD
repeatability yelling "Baka" is what anime girls do when they want to be seen as cute. it is a seduction thing for the players as anime fans typically go nuts over that type of stuff. 5 bucks "Onichan" will be used as well.
"Eliot onii-chan, buy me chocolate! Onegaaiiii! >o<"5 bucks "Onichan" will be used as well.
"Eliot onii-chan, buy me chocolate! Onegaaiiii! >o<"
I'm callin' it.
Sherwood is VERY smart for a nine year old girl, and just like the rest of her family, she is very cunning. She has a fairly calm nature, but not as much as her older sister, Hime. She enjoys getting what she wants, but she doesn't throw tantrums when she doesn't. She also possesses a very strong curiosity, leading her own expeditions to find unknown creatures and putting herself in danger a number of times.
PR wiki:
also no aristocratic girl acts that way, especially if they're "totally 18" MR is just otaku bait
Yep. Its why I would keep maining Mila even when they modify her move set, and why I want Nicole back even though Rachel inherited a couple of her animations. Characterization matters a lot.I'm sorry but I will disagree forever on this point XD I'm convinced that if you get favourite characters in a fighting game you can't do it always because how they play, but partially even because you like their personality: the balance changes according to how much you are playing competitevely or less, but for me both the factors are always present in some degre. It's for this reason that i think that story modes where to see the character interact with each other are a fundamental part for such games, indipendently from the plot in itself.
I would like a Nicole archetype, but we can't have her, cause you know.... She's a spartan. A Spartan on PS3? Never. If she was to be similar, on the other hand, it'd be fine.Yep. Its why I would keep maining Mila even when they modify her move set, and why I want Nicole back even though Rachel inherited a couple of her animations. Characterization matters a lot.
Don't make me break out the logic on your ass.I would like a Nicole archetype, but we can't have her, cause you know.... She's a spartan. A Spartan on PS3? Never. If she was to be similar, on the other hand, it'd be fine.
(Still, I'd rather give Nicole's moves to Rachel. Because I like her more. My opinion.)
Of course not, sillySo...no new updates?