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I thought that wasn't the case with most flip kicks since I always delayed my standing throws for punishing those (TFBB), but I'll make a note of that in Hayate's section.A note about Hayate's 7K. You can do all throw punishments, yes, but for immediate punishment after the blocked 7K you can do all lows and standing i12 to Alpha's 236236T as well as up to Raidou's insane OH (only deals 5 less than his Underworld Drop) as an immediate reaction. Standing i4 to i11 is too fast for immediate punishment.
Yeah, I forgot to make a note of that for neutral throws, but I guess that would interest a lot of people.Also, when Rig goes into Bending without doing followups (going into Flamingo) he is throw punishable by neutral throws. Hard as hell to read but doable.
Yeah, I actually cut that section since I don't see a lot of people wanting to come up with combos for their characters. 7P on BT is pretty cool though. If more people show interest, I'll bring it up again.That Bayman BT Leon combo from Bayman 7K could also be 7P 214P To Air Throw for more damage.
Here are the ways i found to punish Bayman's , sorry it took a while.
: = 71 DMG, = 73 DMG.
: = 78 DMG, = 75 DMG.
: = 66 DMG and also opens up his ground game, cool setup. = 69 DMG.
: TLC TLC = 93 DMG, TLC BS = 94 DMG.
: Ongyoin = 69 DMG, Ongyoin = 76 DMG.
: (X2) = 59 DMG, (X2) = 72 DMG.
: = 78 DMG, = 82 DMG.
Also while reading through Jann Lee's info i noticed you mentioned Dragon Stance is sidestepable, this is actually false, every option from DS can be sidestepped, it just requires precise timing.
's can be staggered so that it launches the opponent facing forward, is still guaranteed though.Thanks for this. Are these guaranteed on fastest stagger and holds? I can't test these for a while.
Also, I decided to advice against stepping since it's already -21 and you can get all kinds of punishment anyway. I think it's more risky to attempt to sidestep than to just stand blocking and punish the more instead, so that's my reasoning for that. It's still good to sidestep his DS options, but in the bigger meta game where all of his move from the stance are negative, all characters will have a chance to regain their momentum in some way.
's can be staggered so that it launches the opponent facing forward, is still guaranteed though.
's can be staggered, is still guaranteed.
's can be staggered, is still guaranteed.
The rest are all guaranteed.
I found Rig lol Nevermind
I'll attempt to help you! What should I be doing to find the information? Just punish like I usually do or is there another methodI'll try to compile the naotora list using the pc version but don't expect it any time soon.
If someone can take some time testing with a few characters, that would be great and save a lot of time.
I'll attempt to help you! What should I be doing to find the information? Just punish like I usually do or is there another method