The magic of 1P

Matt Ponton

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Most Bass players know the old tried and true method of CH 1P leading directly into TFBB right when the opponent recovers.

But in DOA5 there's now an additional benefit: The TFBB is not the only 12i throw, and since he now has others, they can equally be used in the same situation.

The other two 12i throws are: :214::H+P: (Kitchen Sink) and :624::H+P: (Fireman's Carry)

The Kitchen Sink can be used to get a combo throw for nice damage, or a push that guarantees a :6::K::P: into :2::H+P: back-turned pick-up.

The Fireman's Carry can be used for a guaranteed combo throw for positional advantage. The Wasteland causes knockdown at Bass' feet for floor breaks, the Attitude Adjustment will count as a cliff knock off, and the F5 is for the most damage.

So now, when you connect a 1P on counter hit, you have more options available to you besides TFBB.
 

Matt Ponton

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Staff member
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So some of you might wonder, "But What if they start holding low to avoid the throw?". Well son, that's when you do :3::K: instead, and I shouldn't have to tell you why.
 
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