Mailifang
Well-Known Member
Extend the stun or Fast launching. Now you have to option to fast launch, extend the stung to gain a guaranteed launcher PL or PB.
Why's that.
@Mailifang about your counter wall situation. "A surrounded army must be given a way out" Given that they can't wake up kick. Either they managed to find a break in your offensive and turned on their own or give them a break by not truning yours on. Counters break rhythm and allow for you to set yourself to play the distance you want. Counters are also used to take away your opponent's tools of strengths. You should teach your opponent to be scared of holds. In regards to punish and destroy, any time your opponent is in a negative situation you want to capitalize with the goal to crush. You've got some intelligence to what you're saying but you're half all over the place.
@Mailifang ffs, go make your own "Counter Suck" thread.
It sounds like you guys are having a different experience with the game. I'm chopping that up to online favouring the offensive.
we're all on the same page as qualifications, unless you crush in tournaments or are a community leader or veteran in your offline scene.
Sorry for the things going off topic.But even offline nobody fears counters lol. I put on offline tournies and get together's about twice a month for this game and DOAU2. Players go all out offensively in DOA5. Combos,CB's,and PB's flying all over the place. Once I pop in DOAU2 fools start playing a lot more conservatively.And use set ups.
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