Kurt
New Member
Its still early, game is only out for 2 weeks, but its time for some Top 10 Move discussion:
Not counting basic :
, fast, save, high crushing,
, fast, save mid punch
, fast, very save, high stun
. i tried this move in Training mode, maybe its a bug, but the low kick is very hard to block, simply blocking High/Low won't work, the low block needs exact timing
; frame trap on block, launch on NH
, weird move, -5 on Block, but -10 on Hit, LOL, still great for fishing counter hits because its High crushing and stuns on counter hit,
, mid "kick", fast, save, high stun
, jumping Kick, crushes annoying low moves like crazy
, mid, save, highly delayble followups
, Hit Throw, guaranteed 67 damage on Hit, no need to play the stun game, 1 Stun is enough, deals less damage than longer combos, however, less worrys about random holds,thus setting up the following move: , brutal 99 DMG on OH Counter, forcing a Hold from your opponent because of the guaranteed 67 DMG from Hit Throw gives you more chances to throw
Honorable mention
Situational
All his other stuff is either Throw punishable, or at least punishable, it makes no sense that stuff like
or are -18 or more on block.
Beat Knuckle is disappointing outside of combos ?
I really hope someone discovers some hidden Jacky stuff
Not counting basic :
, fast, save, high crushing,
, fast, save mid punch
, fast, very save, high stun
. i tried this move in Training mode, maybe its a bug, but the low kick is very hard to block, simply blocking High/Low won't work, the low block needs exact timing
; frame trap on block, launch on NH
, weird move, -5 on Block, but -10 on Hit, LOL, still great for fishing counter hits because its High crushing and stuns on counter hit,
, mid "kick", fast, save, high stun
, jumping Kick, crushes annoying low moves like crazy
, mid, save, highly delayble followups
, Hit Throw, guaranteed 67 damage on Hit, no need to play the stun game, 1 Stun is enough, deals less damage than longer combos, however, less worrys about random holds,thus setting up the following move: , brutal 99 DMG on OH Counter, forcing a Hold from your opponent because of the guaranteed 67 DMG from Hit Throw gives you more chances to throw
Honorable mention
Situational
All his other stuff is either Throw punishable, or at least punishable, it makes no sense that stuff like
or are -18 or more on block.
Beat Knuckle is disappointing outside of combos ?
I really hope someone discovers some hidden Jacky stuff