Darkslay
Well-Known Member
Ahh, sorry. I meant 2P+K, the switch stance.you mean 8H+K?
what does it have to do with launcher heights?
My take on it is that, as previously mentioned, the opponent's hurtbox is increased as if they where doing a low crush while remaining on the ground, however since it's a neutral state the launcher doesn't give you a CH or HCH like jumping moves do, basically, it's as if the game thought the opponent was in higher ground while a move like JL's 2P+K was active, hence the increase in launcher height, which is dumb, since slopes, actual higher grounds, don't work like that.