Immortal Ninja
Member
DOA5LR Tina Mix-Ups & Frame Data Complete
Moves marked with are Tracking
Critical Burst | Side-Step | Power Blow | Power Launcher |
Short Range Lariat [-7] 19 [3] 24 Mid P [+0] 41 [2] 34 Mid P | [-6] 27 [2] 26 Mid P [-21] 34 [3] 36 Low K [30f] | Ultra Tina Special [+17] 2.60m 40 [3] 34 Mid P | Eagle Kick [-12] 40 [2] 35 Mid k |
Neutral Stuns | Launchers | Force Techs | Wall Hits |
[-5] 14 [2] 25 High K [-4] [+44 > +31] 23 [2] 25 High K [-3] 15 [2] 27 Mid K [-10] [+22 > +14] 24 [2] 27 Mid K [-10] 15 [2] 26 High P [-5] 18 [2] 21 Mid K [-7] 21 [4] 20 Mid K [+2] 29 [3] 19 Mid P Crushes [-9] 19 [4] 24 Mid P [-10] 17 [4] 24 Mid P | (Neutral) [-15] 15 [2] 29 Mid K [-8] 18 [4] 18 High K [-9] 21 [3] 23 Mid P [-11] 27 [3] 26 Mid P (Stun) [-11] 16 (2) 25 High K Sit-down Stuns (Neutral) N/A (Stun) [-5] [+24 > +16] 18 (2) 25 Mid P [-10] [+19 > +12] 15 (2) 25 Low P | [+17] 12 [2] 27 Mid P [+19] 18 [2] 25 Mid P [+6] 18 [2] 39 Mid P [+9] 19 [5] 35 Mid K [+7] 21 [3] 36 Low K [+17] 27 [3] 26 Mid P Ground Hits [+19] 15 [2] 25 Low P [+17] 17 [2] 27 Low K Knockdown Moves | (Neutral) [+1] 19 [5] 30 Mid P [-8] 16 [2] 25 High K [-7] 21 (4) 20 Mid K (Stun) [-5] 14 (2) 25 High K [-5] 14 (2) 23 Mid K Knockback Moves (Rope Hits) 3.50m 3.50m 2.0m |
* Occurs after neutral stuns or critical hits. Mix-ups can be used interchangeably or in reverse order.
Numbers in brackets represent stun damage that equal the maximum stun threshold of 28.
Wall mix-ups can be both used in neutral and near a wall
Neutral Mix-Ups | Neutral Combos | Wall Mix-Ups | Wall Launch Combos |
[14] [14] [16] [12] [23] [5] [12] [16] [22] [6] | [ ] | [6] [22] [10] [9] [9] [10] [18] [12] [10] [6] [11] [6] [11] [12] [16] | [ ] |
Throws | Special Throws | Counters | Punch Strings |
Death Valley Bomb [4f] [Counter Variant] Texas Driver [6f] [Wall Variant] Emerald Flowsion Bolt Suplex [8f] [Wall Variant] Hammer J.O.S. [8f] [Wall Variant] J.O.S. [8f] Sky Twister Press [11f] Fisherman's Buster [11f] J.O. Cyclone [11f] [15f] [Back Turn] Crouching Transecting Leg Lock [4f] Exploder [4f] Texas Explosion [5f] [Counter Variant] Japanese Ocean Bomb [10f] [Offensive Hold] | Offensive Holds Rodeo Hold [16f] Giant Swing [23f] Frankensteiner [30f] [29f] [Back Turn] Air Throws Ground Throws Hit Confirm Throws Head Cutter Diamond Cutter Buffalo Lasso | High PunchRocking Hammer High Kick Texas Clover Hold Mid Punch Arm Whip Mid Kick Figure Four Leg Lock Low Punch Rolling Triangle Lock Low KickLeg Split Advanced Counters High Punch Reversal Hammer J.O.S. Mid Kick Knee Crusher | [-1] 11 [2] 13 High P [-5] 14 [2] 25 High K Spinning Backhand Combo [-8] 31 [2] 20 Mid P Double Toppler Combo [-4] 23 [3] 25 High K [-2] 8 [2] 14 High P Dolphin Spike [-9] 23 [3] 23 Mid P [-10] 18 [2] 26 High P Machine Gun Elbow Knee [-14] 16 [3] 28 Mid K [-3] 16 [2] 27 Mid K Southern Punisher [-5] 30 [2] 16 Mid P [-4] 14 [2] 20 Low P |
Sing;e-Hit Guard Breaks | String Guard Breaks | Safe Moves | -5 |
Enzui-Giri [+9] 27 [6] 39 High K Drop Kick [+6] 28 [2] 46 Mid K Shoulder Tackle [+1] 19 [5] 30 Mid P Moonsault Press [ ] [+0] 38 [8] 29 Mid P Jumping Hip Attack [-2] 26 [11] 38 Mid P/K Arrow Kick [-4] 22 [3] 55 Mid K Leaping Elbow [-11] 18 [5] 42 Mid P Low Drop Kick [+1] 25 [2] 48 Low K | [-10] 15 [4] 23 Mid P [-11] 18 [2] 27 Mid P Stun Gun Chop [+19] 40 [2] 33 Mid P [-10] 21 [2] 33 Mid P [+2] 29 [3] 19 Mid P [-1] 26 [3] 19 Mid P Saddle Crash [+0] 41 [2] 34 Mid P Western Rush [-11] 25 [3] 26 Mid P [-12] 19 [3] 25 Mid P [-11] 17 (3) 26 Mid P Triple Wrangler [-9] 25 (3) 23 Mid P Discus Clothesline [Unblockable] 34 (10) 43 High P Combo Drop Kick [-6] 22 (3) 49 Mid K Wrangler Slide [-21] 37 (3) 36 Low K | [-10] 17 (4) 24 Mid P Double Blow [-4] 20 (2) 20 Mid P [-3] 15 [2] 27 Mid K Mid Kick Hook [-5] 30 [2] 16 Mid P Double Mid Kick [-10] 24 [2] 27 Mid K [-5] 14 [2] 25 High K Ankle Spin Kick [-4] 23 [3] 25 High K Backhand Crash [-8] 31 [2] 20 Mid P | Blazing Chop [-5] 18 [2] 25 Mid P Crash Knee [-5] 18 [2] 21 Mid K Spinning Jump Kick [-5] 14 [2] 23 Mid K [-11] 13 [2] 24 Mid P Turn Hop Kick [-5] 15 [2] 23 Mid K [-10] 15 [2] 26 Mid P Infinity Combo [-11] 28 [3] 26 Mid P Ultimate Combo [-15] 16 [2] 29 Mid K Ultimate Step In [-5] 19 [2] 21 Mid K Neck Lasso [-6] 17 [4] 26 Mid P Low Drop Combo [+1] 26 [2] 48 Low K Spin Knuckle [-11] 19 [2] 25 Low P |
-6 | -7 | -8 | -9 |
[-9] 19 [4] 24 Mid P Cattle Drive [-6] 25 [3] 24 High K Surprise Low Drop Kick [-1] 26 [4] 48 Low K | Front Step Kick [-7] 21 [4] 20 Mid K | Step Kick [-8] 18 [4] 18 High K Dancing Doll Attack [-8] 16 [2] 25 High K [-10] 15 [2] 26 High P [-8] 15 [2] 24 High P Back Elbow Knee [-14] 16 [3] 28 Mid K Triple Elbow [-11] 27 [3] 26 Mid P | Dolphin Uppercut [-9] 21 [3] 23 Mid P Front Roll Kick [-9] 19 [5] 35 Mid K |
-10 | -11 | -12 | < -12 |
Low Spin Knuckle [-10] 15 [2] 25 Low P [-11] 17 [2] 27 Low K Low Kick Upper Combo [-10] 24 [2] 24 Mid P [-18] 23 [3] 26 Low K Double Submarine [-21] 36 [3] 36 Low K | Rolling Elbow [-11] 27 [3] 26 Mid P | Double Hammer [-12] 18 [2] 39 Mid P [-11] 12 [2] 27 Mid P Vertical Hammer [-12] 19 [2] 39 Mid P [-15] 15 [2] 29 Mid K Knee Hammer [-12] 25 [2] 39 Mid P | Leg Cut [-21] 21 [3] 36 Low K |
Stance Transitions | Stance Moves | Back Turn Transitions | Back Turn Moves |
Forward Roll [37f] | Wagon Wheel [-4] 40 [5] 35 Mid K Front Roll Elbow [-11] 46 [3] 26 Mid P | Spinning Jump Kick [-5] 14 [2] 23 Mid K Turn Hop Kick [-5] 15 [2] 23 Mid K [-9] 19 [4] 24 Mid P | [ ] [+2] 33 [8] 29 Mid P [-2] 12 [2] 18 Mid P [-6] 25 [2] 23 Mid P [-5] 12 [2] 17 High P [-6] 16 [3] 24 High K [-7] 11 [2] 24 High K [-9] 14 [2] 27 High K [-10] 15 [2] 27 Mid P [-12] 22 [2] 39 Mid P [-11] 15 [3] 28 Mid K [+1] 23 [2] 48 Low K [-5] 13 [2] 20 Low P [-11] 18 [3] 26 Low K [-10] 25 [2] 24 Mid P [-18] 22 [3] 28 Low K [-21] 36 [3] 36 Low K Continuous Back Moves [-2] 12 [2] 18 Mid P [-7] 11 [2] 24 Mid K |
Ground Attack
Elbow Drop
Pounce Attack
Hip Drop
Taunts
Come on!
[ ]
Kiss
[ ]
Here I come
[ ]
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