Immortal Ninja
Member
DOA5LR Phase 4 Mix-Ups & Frame Data Complete
Moves marked with are Tracking
Critical Burst | Side-Steps | Power Blow | Power Launcher |
[-8] 20 [2] 31 Mid P [During Chifu] [-8] 17 [2] 30 Mid P | [-8] 35 [2] 22 Mid P [-8] Push Block 27 [3] 34 Mid K | [+13] 1.86m 40 [4] 37 Mid P | [-12] 40 [5] 37 Mid K |
Neutral Stuns | Launchers | Force Techs | Wall-Hits |
[-9] [+8 > +3] 12 [2] 24 High K [-15] [+19 > +11] 16 [2] 30 High K [ ] [-26] [+37 > +29] 14 [2] 25 High K [-14] [+12 > +6] 15 [4] 26 Mid K [-17] [+20 > +11] 16 [2] 32 Mid K [-12] [+20 > +13] 16 [5] 25 Mid P [-11] [+40 > +28] 20 [2] 29 High K [-16] [+14 > +7] 20 [3] 29 Low K [-12] [+73] 22 [2] 26 Mid P Crushes [-9] [+36 > +26] 20 (3) 23 Mid P [-18] [Knockdown] 28 (4) 32 Low K | [-13] 14 [2] 26 High K [-11] 16 [3] 27 Mid K [Ground Teleport] [ ] [-9] [Stun Launch] 20 [3] 23 Mid P Limbo Stuns | [+10] 28 [4] 32 Low K [+10] 28 [4] 32 St. Low K [Air Teleport] [+12] 23 [3] 32 Mid K Ground Hits [+18] 14 [2] 26 St. Low K [+20] 18 [4] 23 Mid K | Neutral [-12] 18 [4] 23 High K [-8] 20 [2] 29 Mid P [-12] 22 [2] 26 Mid P [-11] 20 [2] 29 High K Stun [-11] 16 [5] 25 Mid P Knockback Moves (Rope Hits) 2.5m |
* Occurs after neutral stuns or critical hits. Mix-ups can be used interchangeably or in reverse order.
Numbers in brackets represent stun damage that equal the maximum stun threshold of 28.
Wall mix-ups can be both used in neutral and near a wall
Neutral Mix-Ups | Neutral Combos | Wall Mix-Ups | Wall Launch Combos |
[12] [16] [10] [8] [10] | [ ] [ ] [ ] [ ] | [5] [9] [ ] [14] [18] [10] [11] [5] [12] [12] [7] [9] [ ] [10] [10] [8] [16] [12] [15] [5] [8] [14] [14] [ ] [18] [10] [18] [10] | [ ] [ ] |
Throws | Special Throws | Counters | Punch Strings |
Ryuto-Enbu [5f] Kasumi-Gaeshi [7f] Senpu [7f] Kiri Zakura [7f] Ibara-OtoshiRogaku-Shu [10f] Tenro-Kyaku [10f] Tsuzumi-Guruma [12f] Oboro-Zukiyo [17f] Crouching Hien-Shu [5f] Niji-Shibuki [7f] | Hien-Saka-Otoshi [29f] [Offensive Hold] [Ground Teleport] [Air Teleport] Oboro-Gake [Running] Wall Throws Taka-Azusa Ibara-Kudaki Adachi-Shizuka [Back to Wall] Oboro-Gumo Area With Ceiling Tsuzumi-Tensha Koten-Shibuki Back Throws Tsubasa-Gari Hishu-Enbu Kageri-Oboro Ura-Hien | High Punch Kasumi-Kyoka High Kick Kakinomi-Gari Mid Punch Kobore-Zakura Mid Kick Inaho-Gari Low Punch Momiji-Otoshi Low Kick Soken-Gari Jumping Punch Mai-Goromo Jumping Kick Ashigara-Senpu Advanced Counters High Punch Kiri-Yozakura Mid Kick Shigure-Mai | [-3] 9 [2] 13 High P [-14] 16 [2] 29 Mid P Tenjin, Katsuragi [-8] 22 [2] 22 Mid P [ ] 14 [2] 12 [On Hit only] [-10] 13 [2] 24 High K [-15] 16 [2] 30 High K Tenjin, Gorai-Kyaku [-13] 18 [2] 28 High K [-5] 9 [2] 14 High P Ren-Kaijin-Sentotsu [-8] 11 [2] 25 Mid P [ ] 11 [2] 12 [On Hit only] Renzuki-Gorai-Kyaku [-13] 17 (2) 29 High K Renzuki-Fukasen [-16] 20 (3) 29 St. Low K [-9] 12 [2] 23 Mid P Renko-Moshu-Renjin [-10] 20 [2] 26 High P Renko-Reppu-Renkyaku [-11] 17 [2] 40 Mid K [ ] [On Hit only] [-14] 14 [4] 26 Mid K Ren-Engetsu [-12] 18 [3] 30 High K Ren-Getsuro [-18] 28 [4] 32 St. Low K |
Single-Hit Guard Breaks | String Guard Breaks | Safe Moves | -5 |
N/A | [-12] 16 [5] 25 Mid P Senpu-To [-7] 15 [3] 50 High P [ ] [+7] 15 [3] 37 High P [Ground Teleport] | Shunpu-Rensen [-17] 16 [2] 32 Mid K [ ] [+4] [Air Teleport] Push Block [-8] 14 (3) 24 Mid K [-11] 16 (3) 27 Mid K [-12] 17 (2) 30 Mid K | Futenjin [-5] 20 [4] 25 Mid P |
-6 | -7 | -8 | -9 |
N/A | N/A | Senjin-Kyaku [-8] 14 [3] 24 Mid K Kaijin-Sentotsu [-8] 13 [2] 25 Mid P [ ] [On Hit only] Tsumuji [-14] 14 [2] 29 Mid P Saiun [-8] 22 [2] 22 Mid P [ ] [On Hit only] | Mugen-To [-9] Back Turn 20 [3] 23 Mid P [-9] 11 [2] 23 Mid P Moshu-Renjin [-10] 20 [2] 26 High P Reppu-Renkyaku [-11] 17 [2] 40 Mid K [ ] [On Hit only] [-9] 12 [2] 24 High K [-15] 16 [2] 30 High K Gorai-Kyaku [-13] 18 [2] 28 High K Senchi-Kyaku [-9] 14 [2] 26 St. Low K |
-10 | -11 | -12 | < -12 |
N/A | Mai-Ogi [-11] Push Block 16 [3] 27 Mid K [-11] 20 [2] 29 High K Shitten-Kyaku [-11] 21 [4] 20 High K Shitsuro-Kyaku [-11] 23 [4] 23 Low K | Sojimei [-12] 22 [2] 26 Mid P Tenshu-Kyaku [-12] 18 [4] 23 Mid K Jinshu-Kyaku [-12] 17 [2] 30 Mid K [-14] 15 [4] 26 Mid K Engetsu-Shu [-12] 18 [3] 30 High K Getsuro-Shu [-18] 28 [4] 32 St. Low K | Toryu-Kyaku [-26] 14 [2] 25 High K [ ] [On Hit only] Kikka-Sen [-13] 14 [2] 26 High K [ ] [On Hit only] [-19] 19 [2] 31 Low P Sekikaei [-13] 18 [2] 28 Mid P [ ] [On Hit only] Fukasen [-16] 20 [3] 29 St. Low K Seiran-Kyoshu [-18] 28 [4] 32 Low K |
Stance Transitions | Stance Moves | Back Turn Transitions | Back Turn Moves |
Ground Teleport Chifu [ ] On Hit only [ ] [ ] [ ] [ ] [ ] [During Air Teleport] Air Teleport Tenfu [ ] On Hit only [ ] [ ] [ ] [ ] [During Ground Teleport] Jingei | Ground Teleport Chifu [-4] 7 [3] 27 High P [ ] [-14] 16 [2] 28 Mid K [-8] 17 [2] 30 Mid P Air Teleport Tenfu [-9] 12 [4] 19 Mid P [ ] [-15] 23 [3] 32 Mid K | [-9] 20 [3] 23 Mid P | [-3] 24 [6] 27 Mid K [-7] 11 [3] 18 High P [-12] 16 [3] 37 Mid P [-13] 15 [3] 29 Mid K [-14] 14 [2] 30 High K [-10] 20 [2] 30 High K [-13] 18 [2] 28 High K [-6] 13 [3] 19 Low P [-10] 20 [3] 23 Low K |
Ground Attack
Kawara-Kudaki
Pounce Attack
Takazume-Kyaku
Taunts
I won't give up
[ ]
Rest in peace
[ ]
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