MasterHavik
Well-Known Member
Post all Rachel combos and setups here.
Yeah, here's the Ain video.Is there anyway to get her 3PPP+KT or 4PPPP+KT from a CB?
4PPP, 66P (CB), 3PPP+KT (i.e. just go into it directly). 103 damage, works on heavies (tested on Rachel).Is there anyway to get her 3PPP+KT or 4PPPP+KT from a CB?
That's it.What's her max wall damage, all I can get is 6pkk.
That gives -3 on bigger characters.I don't know what to tell ya, 'cause 9P is what everyone does. As far as I know, I'm the only one who does 6PK stomp.
Huh. What about 3PP?That gives -3 on bigger characters.
Onegai~Just 9P juggle, honestly. That's the most solid option. I only do 6PK 'cause I hate this character and refuse to lab with her.
No I mean characters like Rachel herself, if you do the air throw then 6PK stomp will whiff and put you on _3 when the opponent techs. I think it's -3 for all characters heavier than Helena, -1 on Helena and advantage on any other, btw there is a way to get a guaranteed stomp in a combo after throws with 9P, but I'll keep it a secret and reveal it IF whiff stomp gets nerfed, so far Bass is the only one it doesn't work on.Huh. What about 3PP?
The best thing about 6PK for me is that it doesn't trigger wallsplat. That, and you can go right into 6PKP to finish the round if you need to.
9P only works after the 426P+K command throw. After the second throw, they're too low to hit with 9P, so you either follow up with 6PK or 3PP. Based on testing, 3PP always guarantees the 2K stomp follow up.I don't know what to tell ya, 'cause 9P is what everyone does. As far as I know, I'm the only one who does 6PK stomp.
3PP does not wall splat. 3PPP does. If you're getting wall splats, then it means that you're mashing P and getting 3 P's instead of 2.Huh. What about 3PP?
The best thing about 6PK for me is that it doesn't trigger wallsplat. That, and you can go right into 6PKP to finish the round if you need to.
Yeah, IIRC, 9P was the original tech... SonicFox was still doing it at TFC.Are you perhaps doing something different from everyone else? 'Cause everyone else seems to be doing 9P after air throw just fine.
Based on testing, 3PP always guarantees the 2K stomp follow up.