CheesusChrist
Member
Other Character Discussions have a thread, this is for thoughts/discussion on the Buffs and Nerfs to Bass
Full List
Full List
[NEW MOVE] Sidestep T: changed to allow the same throw as 7PT.
[NEW MOVE] 41236T or 236P (hit) T on wet surface against back-turned opponent: the same kind of move as 41236T (back-turned, max charge).
1P: shortened delay input window.
9PP: shortened recovery from 28 to 22F, changed so that 33P is guaranteed after hit.
7PT: changed startup from 12 to 17F.
66P, 1PP: shortened recovery from 33 to 32.
46P: changed charge portion to crouching status.
PK: changed disadvantage on guard to -6F, changed crouching hit reaction to sit-down stun.
3K: changed disadvantage on guard to -6F.
63214T・69874123T: changed damage from 66 to 62, now allow a guaranteed ground throw after the end.
Wall 6T: changed to perform a wall throw even when near rope walls.
Back-turned T: changed from throw to OH.
Back-turned 4K: changed crouching hit reaction to sit-down stun
Ground throws (face up at feet, face down at head, face down at side): changed advantage from +11 to +13F.
Sidestep P: changed startup from 25 to 24F.
Sidestep K: changed hit reaction on Counter hit or higher to crumple stun.