NH 66KK4 starter
1)2P,5PP,H+K,66KKK =95
2)2P,5PP,6P+K(critical burst),8P,(BT)4K,6P,PPPK =113
3)2P,3P*,4K,PPPK =92
4)2P,3P*,H+K,66KKK =95
* With stagger escape on ,2P can't combo into 3P, but if they mash a strike you get a counterhit from 3P and can follow up with another 66kk4 combo or whatever.If they hold wrong they get hit by 3P but i don't know if you can do anything from that.
5)5P,3P,H+K,66KKK =94
6)5P,6P+K(critical burst),8P,(BT)4K,PP8KKK =99
7)5P,(BT)4K,PPPK =81
8)5PP,6P+K(critical burst),8P,(BT)4K,6P,PPPK =107
9)4K,5PP,8KKK =82
Tried to write as many options to force the opponent guess during the combo string.
New to DOA btw.