Recent content by Einzelkind

  1. Einzelkind

    Japan’s number 1 Mai Shiranui gameplay thread.

    That was fast! I really like Mai so far. I haven't used her in 5, so I can't really tell how much safer she was in that one, but she does feel super unsafe. Even more so than Kasumi or Christie. With Kasumi you have 6pk to approach safely and Christie has a ton of guardbreaks that are actually +...
  2. Einzelkind

    DOA6 Debate: Does DOA6 need more difficult/High level execution characters?

    Personally, DOA is one of my favorite fighting games franchises exactly because it always put an emphasis on things other than frame-perfect execution. Of course there's a sense of gratification after mastering difficult inputs and I agree that pressing p with one character should not give the...
  3. Einzelkind

    Team NINJA Social Media Updates for DOA6

    Raidou looks like the uncle that gets super drunk at the wedding and makes a fool of himself.
  4. Einzelkind

    "I shall end it!" The Official Kasumi Gameplay Discussion Thread

    The damage scaling in this game is really dumb sometimes - especially when it comes to things like launch throws. How is it possible that :236::t:, :K::K::7::K:, hoshinpo :9::P::K:, bound, hoshinpo :P:, bound, close hit :236::P: does just 3-4 points more damage than :236::t:, :K::K::7::K...
  5. Einzelkind

    Team NINJA Social Media Updates for DOA6

    The number of different parts or stage transitions doesn’t tell me much about how interesting a stage is. Throwdown, road rage and forbidden fortune might seem like boring rectangles on paper, but they have way more interactive elements than most doa5 stages and also change their overall shape...
  6. Einzelkind

    Team NINJA Social Media Updates for DOA6

    How can you look at that IGN list and honestly believe that the stage selection doa6 is poor compared to doa5 vanilla? Half of these stages are brown and grey boxes where nothing is happening. doa5 had like 4-5 good stages, the rest was introduced in one of the updates that followed. I think at...
  7. Einzelkind

    Helena gameplay video discussion thread

    She definitely has some outside of fatal rush. I just didn't have time to go through all of her movelist. I got one when my opponent tried to hold the last p of 6ppp, but guessed wrong.
  8. Einzelkind

    Helena gameplay video discussion thread

    Did anyone figure out her fatal stuns yet? It seems like they work against holds or something. (the last p in 6ppp for example).
  9. Einzelkind

    Official DOA6 Costume Thread

    Look at Bayman, Eliot, Rig and Jann Lee and Bass and tell me Team Ninja doesn't provide fan service for everyone. Those shorts are tight. Overall, a solid set of costumes. As expected, Hayate and Ryu got the blandest ones again.
  10. Einzelkind

    New Eliot

    My first task will be looking for juggles that don't involve 50 :3_::P:s since I will probably suck at doing them on the ps4 controller just as much as I did when I was still playing on xbox. He seems like he's still a lot of work in doa6, maybe even more so than before with the new stance, but...
  11. Einzelkind

    "I'll Play With You... Until You Break." Christie Gameplay Discussion Thread

    https://www.twitch.tv/videos/383648863 Kwiggle doesn't seem very enthusiastic about most of her changes in his stream. Her launch height seems lower than most characters', her juggle damage seems worse, her old 4t is completely gone, jak k leaves her in negative on counter hit. However, she...
  12. Einzelkind

    Team NINJA Social Media Updates for DOA6

    It's hilarious that they kept the missile danger zone from Hot Zone for the museum. That poor employee who has to wait all day for someone to get hit into that corner.
  13. Einzelkind

    Team NINJA Social Media Updates for DOA6

    I think it's hard to keep in mind how subpar the initial selection of stages in DOA5 vanilla was, because we're so used to the additions that came with Ultimate and Last Round. Look at this: DOA5 stages. Not saying that 6's stages are amazing, they could definitely use some additions set in...
  14. Einzelkind

    Ayane Beta Discoveries

    It seemed very situational to me. It does a lot of damage and gives a high launch, but it’s easy to duck. I also felt like most people expect Ayane to go for her low sweeping kicks when she approaches with her backturned spin so they automatically duck or hold low, which of course will also mess...
  15. Einzelkind

    DOA6 Gameplay Thread

    Personally, I don’t think the BH should only be usable for unholdable situations. If someone wants to waste it for a situation they could have gotten out of in a different way and then eat a FR or another fatal stun without being able to defend themselves, that’s their problem. The real problem...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top