Chapstick
Well-Known Member
Hitomi imo would be better beginner character.
Was that necessary? O-oTokyo here is my opinion as a casual gamer.
Was that necessary? O-oTokyo here is my opinion as a casual gamer.
Counterquestion: Would you listen more to a U Rank Player or a F Rank Player ( not a fake account in general) ? For me was it necessary because maybe its for Tokyo important to hear the opinions from different Player Level and how they see the things, thats why said that.
Yup. I was agreeing with Chapstick, since I knew where it was going anyway. Also, There were many Hitomi players in the first tournament before the game came out for the same reasons. No one knew the new characters, so everyone went to Hitomi because she stayed the same from the demo and has easy damage.Thank you , that is waht I mean ! Stay behind your opinions and explain it what you think so that people can comprehend you
Nah, it's fine. Discussions are always welcome.Such an epic explaination ! Now I understand ! Thank You
I hope I wasnt the bad guy again.
That's actually very well thought out. I don't agree with the parrys, but everything else is solid theory.
Her normal parries aren't any easier to pull off than normal holds. They only grant damage if you follow them up with a combo. I can't see them teaching a new player anything that normal holds couldn't. They would only teach players to spam holds instead of reading incoming moves. Her advance parries are obviously out of the question of course.What are your thoughts about the parries then?
I mean that they aren't easier because they are a single button press just like normal holds. Also, her parries take longer to recover from. I don't consider her parries defensive. That's wrong to me. Holds are defensive because they get you out of bad situations. Her parries actually put you in bad situations. You can only use them at the start of something. If you're getting hit by a combo you can't use her parries. You actually take a risk in using her parries in the hopes that you get rewarded for guessing right. You wait for your opponent to throw out an attack and try to parry it instead of just guarding their unsafe moves. A new player should not be trying to play the guessing game. They should be learning spacing and guarding. The only reason you use her parries is for offense. There's no reason to let go of the guard button just to guess an attack and teleport behind the person unless you want to do damage to them. Her parries are offensive.Okay, but note that Ten was talking about her parries while referring to defensive reads. I'm not sure what you mean with saying that they aren't easier to pull off, but since her mid parry catches both kicks and punches, it gives a higher chance for guessing right, which makes it easier for beginners indeed.
Like he said, they help to get rewards easier while learning the guessing game and characters movesets because you start by just deciding between high or mid. Since we speak about this in terms of defense, it doesn't matter if they grant any damage imo.
What is it about them that you don't agree with? Because her parries are fearsome imo, but often get misplaced because a lot of players don't know how they're meant to be used.That's actually very well thought out. I don't agree with the parrys, but everything else is solid theory.
Just that they're not a good habit for new players to use. They're a great tool. But they're a risk as opposed to just blocking. Unlike holds which can be used when you're in trouble, Parries can only be used before the offense. You're choosing not to guard or back off. Holds should be used after the person gets through. Parries can't be used after you already messed up.What is it about them that you don't agree with? Because her parries are fearsome imo, but often get misplaced because a lot of players don't know how they're meant to be used.
I didn't see it, thanks. And yeah, you can also throw them in at any very long animation move or delayed string like Busa's 6KP. I just consider that offensive still, because you have to stop guarding to throw it out in the hopes of damage.IDK you read what I said when edited, but she can place them in between some strings. Helena's 4P2P going into her BKO stance is one example. They are also defensive it's just that you have to place them. I do agree that it's not good for new players to just throw them out without knowing what they're used for.
I don't consider her parries defensive. That's wrong to me. Holds are defensive because they get you out of bad situations. Her parries actually put you in bad situations. You can only use them at the start of something. If you're getting hit by a combo you can't use her parries. You actually take a risk in using her parries in the hopes that you get rewarded for guessing right.
Unlike holds which can be used when you're in trouble, Parries can only be used before the offense.