The issue is you don't understand what people mean when they say VF doesn't mesh with DOA.
They aren't talking about being unable to beat the characters.
They are talking about how they are not really compatible with DOA's system. It's less "mad cause they lost" and more "extremely jarring to see VF in DOA".
Its a jarring contrast, like watching Roger Rabbit move next to Eddie Valient. The movements, fluidity, and character speeds dont line up, one character isn't following the rules of the world like everyone else is. the VF characters operate on a completely different set of physics.
the VF characters just look and feel terribly out of place in DOA. It has nothing to do with matchups or "Can or cannot beat them".
The fact that everyone hates Sarah in particular is a separate matter entirely. Well more than she's far worse than the rest.
This is why it's difficult as shit to fully make a graph so that players like you understand the concept whether they can mesh together or not.
1) They are both 3D fighting games with a layered format of 3D with graphic surrounding for realistic fighting. The VF characters were "converted" I repeat. Once again again and again. They were "CONVERTED" into DOA. They were not copy and pasted into the game. If they were, they would of been much better than any character in the roster by far. But since they are NOT none of them have a higher priority than the DOA cast. They were developed for Complexity, not to ruin players lives.
2) The jarred movements and attacks are exaggeration. If a move is an i12 then it's an i12. The game does not lie on speed. Also this so called Jerky movements doesn't make them any better nor hard to read. I think the issue is that some players tend to hit a button from a move that's like -12 and then try to go for another button after that.
3) It is based on match up because the issue with most of these players is unfamiliarity. They don't adapt and sit there complain about characters that were highly converted into DOA's mechanics. The VF characters have to respect the DOA mechanics.
4) People bitch about Sarah because they play the bitch in lag. If Sarah does 6KP on block which is -4 and throws out 6P which is an 11 frame move and then I throw out a 12 frame move upon blocking 6KP from Sarah and she beats me out with 6P >>> That is not Sarah's problem. She got away with it in pure lag.
Some of the players *Especially Jyakotu* get bopped in this game easily. I seen how he play so of course he would whine.
Now before this thread gets derailed, I believe the topic should keep going.