Jaguar360
Well-Known Member
Oh sorry, I didn´t know about this. I will share my reasoning.
- I agree with Forlorn Penguin, you make a great point. I was thinking that Bayman's offensive holds and good low throws would give him a slight advantage over Brad Wong. However Brad's evasion great and his low/mid strikes and lying OH give him advantage. I personally think that it is a 5-5 matchup between them.
- For the first matchup, Alpha has a better range game than Mila (other than Mila's 3H+K) and avoid the Takedown well with her a powerful throw (33T, 236236T, or just regular throw), 2141236T, or jumping moves. Alpha also has fast strikes that can combo into powerful combos and a good CB! game. I also think that Alpha's OH's will give Mila trouble. However, Alpha-152's lack of wake-up kicks and general disadvantage can give Mila advantage which could lead into a really powerful combo. However, I believe that Alpha-152 still has a better matchup against Mila. So, I'll leave the matchup as 6-4.
- Hayate is too predictable to have a good matchup against Hayabusa. Most of Hayate's moves consist of mid punches, mid kicks, and high punches, all of which Hayabusa can use a high-damaging expert hold on. Hayabusa's throws are also more powerful than Hayate's. Neither of the characters are very safe, but Hayate will have a better time throw punishing Ryu's unsafe attacks with 236T. Hayate also have a generally better striking game against Ryu, but his combos aren't the most poweful and if he is held, he will take a lot of damage. Hayabusa is in favor here. Matchup stays as 3-7 for me.
- I think I should adjust the Alpha-152 x Hayabusa matchup to 5-5 or 6-4. Hayabusa posseses superior range to Alpha's with a whole set of long-range stikes in and out of Ongoyin. However, Alpha has faster strikes than Hayabusa and can be very unpredictable. She also uses more kicks than punches, which makes Hayabusa's Izuna holds less useful. If Hayabusa does hold, a hi-counter B.U.R.S.T or 33T to the face will not be fun for him. On the other hand, Alpha's holds don't do anything for her, so Hayabusa can be less afraid of striking. She is also very unsafe and Ryu has good throw punishing tools with 6T and 2T.
- The 5-5 matchup with Hayate and Kasumi probably needs to be adjusted as well to 4-6. This is mainly because Kasumi is faster than her brother, which I think beats Hayate's slight edge in power. Kasumi's holds are about as good as Hayate's but she also has the advantage of parries. Hayate is slightly superior in the throw category, having a better throw punisher with 236T + 7K doing 72 damage and with the more damaging hi-counter throw with Raijin doing about 106 damage on hi-counter compared to Kasumi's Oboro which does 102 on high counter. However Kasumi wins out due to her speed and parries.