The Last Round Modding Photography Thread

bbb

Well-Known Member
Yes, this is what I mean. That is the only thing left to update my mods, I'm stuck now :confused:

stretch lower part of the screen up and enter uv mode. make sure the viewport shading is set to texture

7obDqRU.jpg


go into edit mode and make sure all the mesh is highlighted (should be by default). click open, and choose your texture

yTo0XfE.jpg


the texture is now applied and you can edit the uv how ever you like

XHQYNTt.jpg
 

The Enforcer

Well-Known Member
Testing out some of the new stuff out there.

Looks possible to move stuff around easily now with minimal mesh loss.

RachelFormalHammer.jpg



This is a hybrid of what I was working on previously. I intended to keep the arm bands & belts, but then realized I goofed something up on the hat. I added the hammer, but there was mega clipping through the poofy hair. Anyway, here's a nifty one for now.
RachelSKHammer.jpg
 

LolaGMODS

Well-Known Member
Standard Donor
@Lei-Fang ng I tried to make the hair longer as you said with Matesoquia and used the Y option only with Scale but I was not able to see what it changed in Matesoquia, nothing moved or has been modified this is normal ? I mean if this is normal I can only see the modified hair in game ?
And I guess you need to use Ink_Resshufle for add the modified hair or DLC Tool maybe ?

Here is some progress that I made with external help, after a lot of failed test few week ago I am starting again to know how work Polygon Tool and just started to use Matesoquia yesterday but I can't use Matesoquia for now my game keep crashing when I edit something with Matesoquia, need to find how fix it.

Nyotengu Kimono Costume :

+ Cat Ears added with Polygon
+ Removed some part of costume with Hex Editor & Polygon
+ "Sakura Textures" Mod
+ Wings & Wingless version
+ 3 Characters Swap with the Kimono & Nyotengu face (Alpha-152 - Kasumi - Nyotengu)
+ More than 20 Differents Hairs
+ Advantage of a Hair Glitch for some Hairs
+ Make up working on all 3 Characters
+ Work with sweat & dirt


1265-6.jpg

1265.jpg
 

Chapstick

Well-Known Member
Since clearly altered pictures are now allowed through sweetfx or otherwise here's some edited stuff from me

tumblr_ntcvyv9X9f1t5k8i7o1_1280.png

tumblr_ns45lhkXgO1t5k8i7o1_1280.png

tumblr_nsw5eqTBah1t5k8i7o1_1280.png


tumblr_nsat4a7HjL1t5k8i7o1_1280.png

tumblr_nrpv0nDZPD1t5k8i7o1_1280.png

tumblr_nrpu10wJPV1t5k8i7o1_1280.png
Yeah. Until I'm able to get new equipment, this is what I have to work with for now. Thank you.
What system are you taking these on? If it's ps3 we've said plenty of times there's a photo extracting program out there that exports pictures full resolution with absolutely no compression
 
tumblr_inline_n7vufbSu1J1si74df.gif


@TehLoshrie-Chan, @snakeray612

Rules of this thread:
- Only in-game screenshots are allowed (not photos made in programs like XNAlara)!
- Keep the digital editing (in Photoshop or other programs) to a minimum please!
- If you post more than three pictures, put the rest into spoilers (it's a shame, I know...)!
- Keep it classy (please ogle at Honoka elsewhere.)!

It's an in-game screenshot and no post editing was used.
I'm playing the PC version and i use SweetFX.
 
SweetFX is considered under the category of post editing, since it alters the colors of the game.

There's a PC Mods specific Screenshot thread to serve that purpose.

Here's my opinion but don't take it seriously.

SweetFX is not some kind of "post editing" since the image was never "edited" in any way. SweetFX is some kind of "post effect" to the game, but screenshots can never be considered an "edited" image since the effect is already applied before taking the screenshot hence making the final image an "unedited" image.
 
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